Lines Matching refs:deUint32

58 typedef bool (*CheckResult)(const void* internalData, std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize);
59 typedef bool (*CheckResultFragment)(const void* internalData, std::vector<const void*> datas, deUint32 width, deUint32 height, deUint32 subgroupSize);
60 typedef bool (*CheckResultCompute)(const void* internalData, std::vector<const void*> datas, const deUint32 numWorkgroups[3], const deUint32 localSize[3], deUint32 subgroupSize);
100 deUint32 binding_ = 0u,
129 deUint32 binding;
133 deUint32 getStagesCount (vk::VkShaderStageFlags shaderStages);
139 deUint32 getSubgroupSize (Context& context);
141 deUint32 maxSupportedSubgroupSize ();
221 bool check (std::vector<const void*> datas, deUint32 width, deUint32 ref);
224 const deUint32 numWorkgroups[3],
225 const deUint32 localSize[3],
226 deUint32 ref);
231 deUint32 extraDataCount,
239 deUint32 extraDataCount,
248 using NoLastArgVariant = bool(*)(const void*, std::vector<const void*>, deUint32, deUint32);
249 using AllArgsVariant = bool(*)(const void*, std::vector<const void*>, deUint32, deUint32, bool);
259 bool operator() (const void* extraData, std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize, bool multipleCallsPossible) const
276 deUint32 extraDataCount,
284 deUint32 extraDataCount,
291 deUint32 extraDataCount,
298 deUint32 inputsCount,
301 deUint32 requiredSubgroupSize = 0u,
302 const deUint32 pipelineShaderStageCreateFlags = 0u);
307 deUint32 inputsCount,
310 deUint32 requiredSubgroupSize = 0u,
311 const deUint32 pipelineShaderStageCreateFlags = 0u);
317 deUint32 extraDataCount,
321 const deUint32 tessShaderStageCreateFlags = 0u,
322 const deUint32 requiredSubgroupSize = 0u);
327 deUint32 extraDataCount,
330 const deUint32 geometryShaderStageCreateFlags = 0u,
331 const deUint32 requiredSubgroupSize = 0u);
336 deUint32 extraDatasCount,
340 const deUint32 vertexShaderStageCreateFlags,
341 const deUint32 tessellationControlShaderStageCreateFlags,
342 const deUint32 tessellationEvalShaderStageCreateFlags,
343 const deUint32 geometryShaderStageCreateFlags,
344 const deUint32 fragmentShaderStageCreateFlags,
345 const deUint32 requiredSubgroupSize[5]);
350 deUint32 extraDataCount,
353 const deUint32 vertexShaderStageCreateFlags = 0u,
354 const deUint32 requiredSubgroupSize = 0u);
359 deUint32 extraDataCount,
362 const deUint32 fragmentShaderStageCreateFlags = 0u,
363 const deUint32 requiredSubgroupSize = 0u);
368 deUint32 inputsCount,
371 const deUint32 pipelineShaderStageCreateFlags,
372 const deUint32 numWorkgroups[3],
374 const deUint32 subgroupSize,
375 const deUint32 localSizesToTest[][3],
376 const deUint32 localSizesToTestCount);
381 deUint32 inputsCount,
384 const deUint32 pipelineShaderStageCreateFlags,
385 const deUint32 numWorkgroups[3],
387 const deUint32 subgroupSize,
388 const deUint32 localSizesToTest[][3],
389 const deUint32 localSizesToTestCount);
402 deUint32 extraDataCount,
410 deUint32 extraDatasCount,
414 const deUint32 shaderStageCreateFlags[6],
415 const deUint32 requiredSubgroupSize[6]);