Lines Matching refs:get
639 if (m_isImage) DE_FATAL("Trying to get a buffer as an image!");
645 if (!m_isImage) DE_FATAL("Trying to get an image as a buffer!");
2677 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vert"), 0u));
2678 const Unique<VkShaderModule> teCtrlShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("tesc"), 0u));
2679 const Unique<VkShaderModule> teEvalShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("tese"), 0u));
2680 const Unique<VkShaderModule> fragmentShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("fragment"), 0u));
2823 &descriptorSet.get(), 0u, DE_NULL);
2917 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vert"), 0u));
2918 const Unique<VkShaderModule> geometryShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("geometry"), 0u));
2919 const Unique<VkShaderModule> fragmentShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("fragment"), 0u));
3060 &descriptorSet.get(), 0u, DE_NULL);
3196 vertexShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get(vert), 0u);
3199 teCtrlShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get(tesc), 0u);
3200 teEvalShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get(tese), 0u);
3207 geometryShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get("geometry_lines"), 0u);
3212 geometryShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get("geometry_points"), 0u);
3216 fragmentShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get("fragment"), 0u);
3372 &descriptorSet.get(), 0u, DE_NULL);
3486 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vert"), 0u));
3487 const Unique<VkShaderModule> fragmentShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("fragment"), 0u));
3642 &descriptorSet.get(), 0u, DE_NULL);
3707 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vert"), 0u));
3708 const Unique<VkShaderModule> fragmentShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("fragment"), 0u));
3842 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
4113 compShader = createShaderModule(vk, device, binaries.get("comp"));
4117 meshShader = createShaderModule(vk, device, binaries.get("mesh"));
4119 taskShader = createShaderModule(vk, device, binaries.get("task"));
4176 framebuffer = makeFramebuffer(vk, device, renderPass.get(), 0u, nullptr, renderArea.extent.width, renderArea.extent.height);
4202 pipelineLayout.get(),
4203 taskShader.get(),
4204 meshShader.get(),
4212 renderPass.get())));
4251 pipelineLayout.get(),
4252 taskShader.get(),
4253 meshShader.get(),
4256 pipelines[0].get()->get(),
4261 renderPass.get())));
4280 beginRenderPass(vk, *cmdBuffer, renderPass.get(), framebuffer.get(), renderArea);
4284 vk.cmdBindDescriptorSets(*cmdBuffer, pipelineBindPoint, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
4824 const TopLevelAccelerationStructure* topLevelAccelerationStructurePtr = topLevelAccelerationStructure.get();
4900 Move<VkShaderModule> rgenShaderModule = createShaderModule(vkd, device, collection.get(shaderRgenName), noShaderModuleCreateFlags);
4901 Move<VkShaderModule> ahitShaderModule = createShaderModule(vkd, device, collection.get(shaderAhitName), noShaderModuleCreateFlags);
4902 Move<VkShaderModule> chitShaderModule = createShaderModule(vkd, device, collection.get(shaderChitName), noShaderModuleCreateFlags);
4903 Move<VkShaderModule> missShaderModule = createShaderModule(vkd, device, collection.get(shaderMissName), noShaderModuleCreateFlags);
4904 Move<VkShaderModule> sectShaderModule = createShaderModule(vkd, device, collection.get(shaderSectName), noShaderModuleCreateFlags);
4905 Move<VkShaderModule> callShaderModule = createShaderModule(vkd, device, collection.get(shaderCallName), noShaderModuleCreateFlags);
5029 const VkStridedDeviceAddressRegionKHR rgenShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, rgenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize);
5030 const VkStridedDeviceAddressRegionKHR missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize);
5031 const VkStridedDeviceAddressRegionKHR hitsShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitsShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize);
5032 const VkStridedDeviceAddressRegionKHR callShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, callShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize);
5061 vkd.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipelineLayout, 1u, 1u, &descriptorSetAS.get(), 0u, DE_NULL);
5064 vkd.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);