Lines Matching defs:index
2072 const deUint32 index = ndx*4;
2074 inputDatas[index].format = VK_FORMAT_R32_UINT;
2075 inputDatas[index].layout = subgroups::SSBOData::LayoutStd430;
2076 inputDatas[index].numElements = SHADER_BUFFER_SIZE;
2077 inputDatas[index].initializeType = subgroups::SSBOData::InitializeNonZero;
2078 inputDatas[index].binding = index + 4u;
2079 inputDatas[index].stages = stagesBits[ndx];
2081 inputDatas[index + 1].format = VK_FORMAT_R32_UINT;
2082 inputDatas[index + 1].layout = subgroups::SSBOData::LayoutStd430;
2083 inputDatas[index + 1].numElements = 1;
2084 inputDatas[index + 1].initializeType = subgroups::SSBOData::InitializeZero;
2085 inputDatas[index + 1].binding = index + 5u;
2086 inputDatas[index + 1].stages = stagesBits[ndx];
2088 inputDatas[index + 2].format = VK_FORMAT_R32_UINT;
2089 inputDatas[index + 2].layout = subgroups::SSBOData::LayoutStd430;
2090 inputDatas[index + 2].numElements = 1;
2091 inputDatas[index + 2].initializeType = subgroups::SSBOData::InitializeNonZero;
2092 inputDatas[index + 2].binding = index + 6u;
2093 inputDatas[index + 2].stages = stagesBits[ndx];
2095 inputDatas[index + 3].format = VK_FORMAT_R32_UINT;
2096 inputDatas[index + 3].layout = subgroups::SSBOData::LayoutStd430;
2097 inputDatas[index + 3].numElements = SHADER_BUFFER_SIZE;
2098 inputDatas[index + 3].initializeType = subgroups::SSBOData::InitializeNone;
2099 inputDatas[index + 3].bindingType = subgroups::SSBOData::BindingImage;
2100 inputDatas[index + 3].binding = index + 7u;
2101 inputDatas[index + 3].stages = stagesBits[ndx];
2147 const deUint32 index = datasPerStage * ndx;
2151 inputDatas[index + perStageNdx].format = VK_FORMAT_R32_UINT;
2152 inputDatas[index + perStageNdx].layout = subgroups::SSBOData::LayoutStd430;
2153 inputDatas[index + perStageNdx].stages = stagesBits[ndx];
2154 inputDatas[index + perStageNdx].bindingType = subgroups::SSBOData::BindingSSBO;
2157 inputDatas[index + 0].numElements = SHADER_BUFFER_SIZE;
2158 inputDatas[index + 0].initializeType = subgroups::SSBOData::InitializeNonZero;
2159 inputDatas[index + 0].binding = index + stagesCount;
2161 inputDatas[index + 1].numElements = 1;
2162 inputDatas[index + 1].initializeType = subgroups::SSBOData::InitializeZero;
2163 inputDatas[index + 1].binding = index + stagesCount + 1u;
2165 inputDatas[index + 2].numElements = 1;
2166 inputDatas[index + 2].initializeType = subgroups::SSBOData::InitializeNonZero;
2167 inputDatas[index + 2].binding = index + stagesCount + 2u;
2169 inputDatas[index + 3].numElements = SHADER_BUFFER_SIZE;
2170 inputDatas[index + 3].initializeType = subgroups::SSBOData::InitializeNone;
2171 inputDatas[index + 3].bindingType = subgroups::SSBOData::BindingImage;
2172 inputDatas[index + 3].binding = index + stagesCount + 3u;