Lines Matching refs:baseLevel
1001 int baseLevel;
1030 , baseLevel (baseLevel_)
1047 , baseLevel (0)
1286 textureParams.baseMipLevel = m_baseParams.baseLevel;
1640 deUint32 baseLevel,
1652 levelStr = de::toString(baseLevel) + ".0";
1855 const string funcCall = genGatherFuncCall(baseParams.gatherType, baseParams.textureFormat, gatherArgs, baseParams.levelMode, baseParams.baseLevel, refZExpr, offsetRange, 1, baseParams.offsetSize, baseParams.sparseCase);
1925 const int levelBegin = ((m_baseParams.levelMode == LevelMode::NORMAL) ? m_baseParams.baseLevel : 0);
1927 DE_ASSERT(m_baseParams.baseLevel < texture->getNumLevels());
1948 return TextureGatherInstance::verify(rendered, getOneLevelSubView(tcu::Texture2DView(m_swizzledTexture), m_baseParams.baseLevel), texCoords, m_iterations[iterationNdx]);
1966 const int baseLevel,
1993 const int baseLevel,
1998 , m_baseParams (TEXTURETYPE_2D, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, textureSwizzle, minFilter, magFilter, levelMode, baseLevel, flags, sparseCase)
2145 const int levelBegin = ((m_baseParams.levelMode == LevelMode::NORMAL) ? m_baseParams.baseLevel : 0);
2147 DE_ASSERT(m_baseParams.baseLevel < texture->getNumLevels());
2174 return TextureGatherInstance::verify(rendered, getOneLevelSubView(tcu::Texture2DArrayView(m_swizzledTexture), m_baseParams.baseLevel), texCoords, m_iterations[iterationNdx].gatherArgs);
2192 const int baseLevel,
2219 const int baseLevel,
2224 , m_baseParams (TEXTURETYPE_2D_ARRAY, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, textureSwizzle, minFilter, magFilter, levelMode, baseLevel, flags, sparseCase)
2371 const int levelBegin = ((m_baseParams.levelMode == LevelMode::NORMAL) ? m_baseParams.baseLevel : 0);
2373 DE_ASSERT(m_baseParams.baseLevel < texture->getNumLevels());
2403 return TextureGatherInstance::verify(rendered, getOneLevelSubView(tcu::TextureCubeView(m_swizzledTexture), m_baseParams.baseLevel), texCoords, m_iterations[iterationNdx].gatherArgs);
2420 const int baseLevel,
2445 const int baseLevel,
2450 , m_baseParams (TEXTURETYPE_CUBE, GATHERTYPE_BASIC, OFFSETSIZE_NONE, textureFormat, shadowCompareMode, wrapS, wrapT, textureSwizzle, minFilter, magFilter, levelMode, baseLevel, flags, sparseCase)
2519 int baseLevel,
2528 wrapS, wrapT, texSwizzle, minFilter, magFilter, levelMode, baseLevel, flags, textureSize.swizzle(0, 1), sparseCase);
2532 wrapS, wrapT, texSwizzle, minFilter, magFilter, levelMode, baseLevel, flags, textureSize, sparseCase);
2538 wrapS, wrapT, texSwizzle, minFilter, magFilter, levelMode, baseLevel, flags, textureSize.x(), sparseCase);
2799 for (int baseLevel = 1; baseLevel <= 2; baseLevel++)
2822 const string caseName = "level_" + de::toString(baseLevel) + levelModes[modeIdx].suffix;
2829 mode, baseLevel, IVec3(64, 64, 3)));
2834 mode, baseLevel, IVec3(64, 64, 3), 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE));