Lines Matching refs:NORMAL
911 NORMAL = 0,
1046 , levelMode (LevelMode::NORMAL)
1204 if (m_baseParams.levelMode != LevelMode::NORMAL)
1225 if (m_baseParams.levelMode != LevelMode::NORMAL)
1284 if (m_baseParams.levelMode == LevelMode::NORMAL)
1584 if (levelMode != LevelMode::NORMAL)
1650 if (levelMode != LevelMode::NORMAL)
1657 if (levelMode == LevelMode::NORMAL || levelMode == LevelMode::AMD_BIAS)
1696 if (levelMode == LevelMode::NORMAL || levelMode == LevelMode::AMD_BIAS)
1818 if (baseParams.levelMode != LevelMode::NORMAL)
1925 const int levelBegin = ((m_baseParams.levelMode == LevelMode::NORMAL) ? m_baseParams.baseLevel : 0);
2145 const int levelBegin = ((m_baseParams.levelMode == LevelMode::NORMAL) ? m_baseParams.baseLevel : 0);
2371 const int levelBegin = ((m_baseParams.levelMode == LevelMode::NORMAL) ? m_baseParams.baseLevel : 0);
2699 MaybeTextureSwizzle::createNoneTextureSwizzle(), tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, LevelMode::NORMAL, 0, textureSize,
2703 MaybeTextureSwizzle::createNoneTextureSwizzle(), tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, LevelMode::NORMAL, 0, textureSize,
2732 swizzle, tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, LevelMode::NORMAL, 0, IVec3(64, 64, 3)));
2736 swizzle, tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, LevelMode::NORMAL, 0, IVec3(64, 64, 3), 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE));
2786 minFilter, magFilter, LevelMode::NORMAL, 0, IVec3(64, 64, 3)));
2790 minFilter, magFilter, LevelMode::NORMAL, 0, IVec3(64, 64, 3), 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE));
2807 { "", LevelMode::NORMAL },
2819 if (isDepthFormat(format) && mode != LevelMode::NORMAL)
2825 const auto minFilter = ((mode == LevelMode::NORMAL) ? tcu::Sampler::NEAREST : tcu::Sampler::NEAREST_MIPMAP_NEAREST);