Lines Matching refs:coordPrecName

1268 	const char*			coordPrecName		= glu::getPrecisionName(coordPrec);
1317 << "layout(location = 4) in " << coordPrecName << " " << coordTypeName << " a_in0;\n";
1321 vert << "layout(location = 5) in " << coordPrecName << " " << gradTypeName << " a_in1;\n";
1322 vert << "layout(location = 6) in " << coordPrecName << " " << gradTypeName << " a_in2;\n";
1325 vert << "layout(location = 5) in " << coordPrecName << " float a_in1;\n";
1341 vert << "layout(location = 0) out " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
1342 frag << "layout(location = 0) in " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
1346 vert << "layout(location = 1) out " << coordPrecName << " " << gradTypeName << " v_gradX;\n";
1347 vert << "layout(location = 2) out " << coordPrecName << " " << gradTypeName << " v_gradY;\n";
1348 frag << "layout(location = 1) in " << coordPrecName << " " << gradTypeName << " v_gradX;\n";
1349 frag << "layout(location = 2) in " << coordPrecName << " " << gradTypeName << " v_gradY;\n";
1353 vert << "layout(location = 1) out " << coordPrecName << " float v_lodBias;\n";
1354 frag << "layout(location = 1) in " << coordPrecName << " float v_lodBias;\n";
3396 const char* coordPrecName = glu::getPrecisionName(coordPrec);
3433 << "layout(location = 4) in " << coordPrecName << " " << coordTypeName << " a_in0;\n";
3437 vert << "layout(location = 5) in " << coordPrecName << " " << gradTypeName << " a_in1;\n";
3438 vert << "layout(location = 6) in " << coordPrecName << " " << gradTypeName << " a_in2;\n";
3441 vert << "layout(location = 5) in " << coordPrecName << " float a_in1;\n";
3458 vert << "layout(location = 0) out " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
3459 frag << "layout(location = 0) in " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
3463 vert << "layout(location = 1) out " << coordPrecName << " " << gradTypeName << " v_gradX;\n";
3464 vert << "layout(location = 2) out " << coordPrecName << " " << gradTypeName << " v_gradY;\n";
3465 frag << "layout(location = 1) in " << coordPrecName << " " << gradTypeName << " v_gradX;\n";
3466 frag << "layout(location = 2) in " << coordPrecName << " " << gradTypeName << " v_gradY;\n";
3470 vert << "layout(location = 1) out " << coordPrecName << " float v_lodBias;\n";
3471 frag << "layout(location = 1) in " << coordPrecName << " float v_lodBias;\n";