Lines Matching refs:coords

177 			c.color.xyz() = c.coords.swizzle(0, 1, 2);
209 c.color.xyz() = c.coords.swizzle(0, 1, 2);
239 c.color.xyz() = c.coords.swizzle(3, 2, 1);
273 c.color.xyz() = c.coords.swizzle(1,2,0);
305 c.color.xyz() = c.coords.swizzle(2, 1, 0);
337 c.color.xyz() = c.coords.swizzle(2, 1, 0);
413 c.color.xyz() = c.coords.swizzle(2, 0, 3);
489 c.color.xyz() = c.coords.swizzle(2, 0, 3);
520 c.color.xyz() = c.coords.swizzle(0, 1, 2);
557 c.color.xyz() = c.coords.swizzle(0, 1, 2);
589 c.color.xyz() = c.coords.swizzle(0, 1, 2);
627 c.color.xyz() = c.coords.swizzle(0, 1, 2);
658 c.color.xyz() = c.coords.swizzle(3, 2, 1);
690 c.color.xyz() = c.coords.swizzle(3, 2, 1);
724 c.color.xyz() = c.coords.swizzle(3, 2, 1);
759 c.color.xyz() = c.coords.swizzle(0, 2, 3);
797 c.color.xyz() = c.coords.swizzle(0, 2, 3);
837 c.color.xyz() = c.coords.swizzle(0, 2, 3);
877 c.color.xyz() = c.coords.swizzle(2, 1, 0);
965 c.color.xyz() = (c.coords.swizzle(0, 1, 2) + c.coords.swizzle(1, 2, 3)) * 0.5f;
1007 c.color.xyz() = c.coords.swizzle(2, 1, 0);
1095 c.color.xyz() = (c.coords.swizzle(0, 1, 2) + c.coords.swizzle(1, 2, 3)) * 0.5f;
1128 if (deFloatFloor(c.coords[0]) == deFloatFloor(c.coords[0] + 0.5f))
1130 if (deFloatFloor(c.coords[1]) == deFloatFloor(c.coords[1] + 0.5f))
1164 if (deFloatFloor(c.coords[0]) != deFloatFloor(c.coords[0] + 0.5f))
1166 if (deFloatFloor(c.coords[1]) != deFloatFloor(c.coords[1] + 0.5f))
1205 if (deFloatFloor(c.coords[0]) == deFloatFloor(c.coords[0] + 0.5f))
1207 if (deFloatFloor(c.coords[1]) == deFloatFloor(c.coords[1] + 0.5f))
1245 if (deFloatFloor(c.coords[0]) != deFloatFloor(c.coords[0] + 0.5f))
1247 if (deFloatFloor(c.coords[1]) != deFloatFloor(c.coords[1] + 0.5f))
2063 if (deFloatFloor(c.coords[1] + 1.0f) == deFloatFloor(1.1f))
2124 if (deFloatFloor(c.coords[1] + 1.0f) != deFloatFloor(1.1f))