Lines Matching refs:constCoords
1273 static void setUniforms (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) SET_UNIFORMS_BODY /* NOLINT(SET_UNIFORMS_BODY) */ \
1309 s.a = constCoords.x();
1310 s.b = constCoords.swizzle(1, 2, 3);
1315 c.color.xyz() = c.constCoords.swizzle(0, 1, 2);
1360 s.a = constCoords.x();
1362 s.b.b = constCoords.swizzle(1, 2);
1367 c.color.xyz() = c.constCoords.swizzle(0, 1, 2);
1403 s.a.value = constCoords.w();
1404 s.b[0].value = constCoords.z();
1405 s.b[1].value = constCoords.y();
1406 s.b[2].value = constCoords.x();
1411 c.color.xyz() = c.constCoords.swizzle(3, 2, 1);
1451 s.a.value = constCoords.w();
1452 s.b[0].value = constCoords.z();
1453 s.b[1].value = constCoords.y();
1454 s.b[2].value = constCoords.x();
1459 c.color.xyz() = c.constCoords.swizzle(1, 2, 0);
1493 s[0].a = constCoords.x();
1495 s[1].a = constCoords.y();
1497 s[2].a = constCoords.z();
1502 c.color.xyz() = c.constCoords.swizzle(2, 1, 0);
1536 s[0].a = constCoords.x();
1538 s[1].a = constCoords.y();
1540 s[2].a = constCoords.z();
1545 c.color.xyz() = c.constCoords.swizzle(2, 1, 0);
1589 s[0].a = constCoords.x();
1591 s[0].b[0].b[0] = constCoords.swizzle(0,1,0,0);
1592 s[0].b[0].b[1] = constCoords.swizzle(2,3,0,0);
1594 s[0].b[1].b[0] = constCoords.swizzle(2,3,0,0);
1595 s[0].b[1].b[1] = constCoords.swizzle(0,1,0,0);
1597 s[0].b[2].b[0] = constCoords.swizzle(0,2,0,0);
1598 s[0].b[2].b[1] = constCoords.swizzle(1,3,0,0);
1601 s[1].a = constCoords.w();
1603 s[1].b[0].b[0] = constCoords.swizzle(0,0,0,0);
1604 s[1].b[0].b[1] = constCoords.swizzle(1,1,0,0);
1606 s[1].b[1].b[0] = constCoords.swizzle(2,2,0,0);
1607 s[1].b[1].b[1] = constCoords.swizzle(3,3,0,0);
1609 s[1].b[2].b[0] = constCoords.swizzle(1,0,0,0);
1610 s[1].b[2].b[1] = constCoords.swizzle(3,2,0,0);
1616 c.color.xyz() = c.constCoords.swizzle(2, 0, 3);
1663 s[0].a = constCoords.x();
1665 s[0].b[0].b[0] = constCoords.swizzle(0,1,0,0);
1666 s[0].b[0].b[1] = constCoords.swizzle(2,3,0,0);
1668 s[0].b[1].b[0] = constCoords.swizzle(2,3,0,0);
1669 s[0].b[1].b[1] = constCoords.swizzle(0,1,0,0);
1671 s[0].b[2].b[0] = constCoords.swizzle(0,2,0,0);
1672 s[0].b[2].b[1] = constCoords.swizzle(1,3,0,0);
1675 s[1].a = constCoords.w();
1677 s[1].b[0].b[0] = constCoords.swizzle(0,0,0,0);
1678 s[1].b[0].b[1] = constCoords.swizzle(1,1,0,0);
1680 s[1].b[1].b[0] = constCoords.swizzle(2,2,0,0);
1681 s[1].b[1].b[1] = constCoords.swizzle(3,3,0,0);
1683 s[1].b[2].b[0] = constCoords.swizzle(1,0,0,0);
1684 s[1].b[2].b[1] = constCoords.swizzle(3,2,0,0);
1693 c.color.xyz() = c.constCoords.swizzle(2, 0, 3);
1733 s[0].a = constCoords.x();
1735 s[1].a = constCoords.y();
1737 s[2].a = constCoords.z();
1742 c.color.xyz() = c.constCoords.swizzle(2, 1, 0);
1817 s[0].a = constCoords.x();
1819 s[0].b[0].b[0] = constCoords.swizzle(1,0,0,0);
1820 s[0].b[0].b[1] = constCoords.swizzle(2,0,0,0);
1822 s[0].b[1].b[0] = constCoords.swizzle(1,1,0,0);
1823 s[0].b[1].b[1] = constCoords.swizzle(3,1,0,0);
1825 s[0].b[2].b[0] = constCoords.swizzle(2,1,0,0);
1826 s[0].b[2].b[1] = constCoords.swizzle(2,1,0,0);
1829 s[1].a = constCoords.w();
1831 s[1].b[0].b[0] = constCoords.swizzle(2,0,0,0);
1832 s[1].b[0].b[1] = constCoords.swizzle(2,1,0,0);
1834 s[1].b[1].b[0] = constCoords.swizzle(2,2,0,0);
1835 s[1].b[1].b[1] = constCoords.swizzle(3,3,0,0);
1837 s[1].b[2].b[0] = constCoords.swizzle(1,0,0,0);
1838 s[1].b[2].b[1] = constCoords.swizzle(3,2,0,0);
1845 c.color.xyz() = (c.constCoords.swizzle(0, 1, 2) + c.constCoords.swizzle(1, 2, 3)) * 0.5f;
1888 s[0].a = constCoords.x();
1890 s[1].a = constCoords.y();
1892 s[2].a = constCoords.z();
1898 c.color.xyz() = c.constCoords.swizzle(2, 1, 0);
1975 s[0].a = constCoords.x();
1977 s[0].b[0].b[0] = constCoords.swizzle(1,0,0,0);
1978 s[0].b[0].b[1] = constCoords.swizzle(2,0,0,0);
1980 s[0].b[1].b[0] = constCoords.swizzle(1,1,0,0);
1981 s[0].b[1].b[1] = constCoords.swizzle(3,1,0,0);
1983 s[0].b[2].b[0] = constCoords.swizzle(2,1,0,0);
1984 s[0].b[2].b[1] = constCoords.swizzle(2,1,0,0);
1987 s[1].a = constCoords.w();
1989 s[1].b[0].b[0] = constCoords.swizzle(2,0,0,0);
1990 s[1].b[0].b[1] = constCoords.swizzle(2,1,0,0);
1992 s[1].b[1].b[0] = constCoords.swizzle(2,2,0,0);
1993 s[1].b[1].b[1] = constCoords.swizzle(3,3,0,0);
1995 s[1].b[2].b[0] = constCoords.swizzle(1,0,0,0);
1996 s[1].b[2].b[1] = constCoords.swizzle(3,2,0,0);
2003 c.color.xyz() = (c.constCoords.swizzle(0, 1, 2) + c.constCoords.swizzle(1, 2, 3)) * 0.5f;
2032 DE_UNREF(constCoords);
2093 DE_UNREF(constCoords);