Lines Matching refs:string
56 using std::string;
1612 const std::string& name,
1623 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1632 const std::string& name,
1667 string inValue0;
1668 string inValue1;
1671 vector<string> passVars;
1674 std::string operationValue0;
1675 std::string operationValue1;
1730 static const std::string header =
1752 string& inValue = inNdx > 0 ? inValue1 : inValue0;
1768 inValue = string(m_isVertexCase ? "a_" : "v_") + getDataTypeName(in.dataType);
1788 inValue = string("u_in") + de::toString(inNdx);
1817 inValue = string("in") + de::toString(inNdx);
1833 for (vector<string>::const_iterator copyIter = passVars.begin(); copyIter != passVars.end(); copyIter++)
1914 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName)
2085 string baseName = string(precName) + "_" + matTypeName + "_";
2108 string vecMatName = string(precName) + "_" + getDataTypeName(rowVecType) + "_" + matTypeName;