Lines Matching refs:dataPtr
1400 void addMatrixUniform (deUint32 bindingLocation, DataType dataType, const float* dataPtr);
1484 void ShaderMatrixInstance::addMatrixUniform(deUint32 bindingLocation, DataType dataType, const float *dataPtr)
1493 Mat2 matrix = Mat2(dataPtr);
1500 Mat2x3 matrix = Mat2x3(dataPtr);
1507 Mat2x4 matrix = Mat2x4(dataPtr);
1514 Mat3x2 matrix = Mat3x2(dataPtr);
1522 Mat3 matrix = Mat3(dataPtr);
1530 Mat3x4 matrix = Mat3x4(dataPtr);
1538 Mat4x2 matrix = Mat4x2(dataPtr);
1547 Mat4x3 matrix = Mat4x3(dataPtr);
1556 Mat4 matrix = Mat4(dataPtr);