Lines Matching defs:in1
877 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
879 evalCtx.color.xyz() = reduceToVec3(in0 + in1);
890 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
892 evalCtx.color.xyz() = reduceToVec3(in0 - in1);
903 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
905 evalCtx.color.xyz() = reduceToVec3(in0 * in1);
916 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
918 evalCtx.color.xyz() = reduceToVec3(in0 / in1);
929 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
931 evalCtx.color.xyz() = reduceToVec3(matrixCompMult(in0, in1));
942 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
944 evalCtx.color.xyz() = reduceToVec3(outerProduct(in0, in1));
1071 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
1073 evalCtx.color.xyz() = reduceToVec3(in0 + in1);
1084 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
1086 evalCtx.color.xyz() = reduceToVec3(in0 - in1);
1097 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
1099 evalCtx.color.xyz() = reduceToVec3(in0 * in1);
1110 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
1112 evalCtx.color.xyz() = reduceToVec3(in0 / in1);
1116 MatrixShaderEvalFunc getEvalFunc (const ShaderInput& in0, const ShaderInput& in1, MatrixOp op)
1172 switch (PACK_EVAL_CASE(op, in0.dataType, in1.dataType))
1392 const ShaderInput in1,
1411 const ShaderInput in1,
1415 , m_in1 (in1)
1614 const ShaderInput& in1,
1634 const ShaderInput& in1,
1640 new MatrixShaderEvaluator(getEvalFunc(in0, in1, op), in0.inputType, in1.inputType),
1644 , m_in1 (in1)