Lines Matching defs:value
50 FormatArgument (const char* name, const std::string& value);
59 FormatArgument::FormatArgument (const char* name, const std::string& value)
61 , m_value (value)
550 // Invariant value can be calculated using unrelated value
662 // Invariant value set using a loop
670 " ${IN_PREC} vec4 value = a_input;\n"
674 " value *= ${LOOP_MULTIPLIER};\n"
675 " v_unrelated += value;\n"
677 " ${INVARIANT_ASSIGN_0} = vec4(value.xyz / ${LOOP_NORM_LITERAL} + a_input.xyz * 0.1, 1.0);\n"
686 " ${IN_PREC} vec4 value = a_input;\n"
690 " value *= ${LOOP_MULTIPLIER};\n"
692 " ${INVARIANT_ASSIGN_0} = vec4(value.xyz / ${LOOP_NORM_LITERAL} + a_input.xyz * 0.1, 1.0);\n"
710 // Invariant value set using a loop
718 " ${IN_PREC} vec4 value = a_input;\n"
721 " value *= ${LOOP_MULTIPLIER};\n"
723 " v_unrelated = value;\n"
725 " ${INVARIANT_ASSIGN_0} = vec4(value.xyz / ${LOOP_NORM_LITERAL} + a_input.xyz * 0.1, 1.0);\n"
734 " ${IN_PREC} vec4 value = a_input;\n"
738 " value *= ${LOOP_MULTIPLIER};\n"
740 " ${INVARIANT_ASSIGN_0} = vec4(value.xyz / ${LOOP_NORM_LITERAL} + a_input.xyz * 0.1, 1.0);\n"
745 // Invariant value set using a loop
753 " ${IN_PREC} vec4 value = a_input;\n"
757 " value *= ${LOOP_MULTIPLIER};\n"
759 " ${INVARIANT_ASSIGN_0} = a_input + 0.05 * vec4(fract(value.xyz / 1.0e${LOOP_NORM_FRACT_EXP}), 1.0);\n"
761 " v_unrelated = value + a_input;\n"
771 " ${IN_PREC} vec4 value = a_input;\n"
775 " value *= ${LOOP_MULTIPLIER};\n"
777 " ${INVARIANT_ASSIGN_0} = a_input + 0.05 * vec4(fract(value.xyz / 1.0e${LOOP_NORM_FRACT_EXP}), 1.0);\n"
785 // Invariant value set using a loop
793 " ${IN_PREC} vec4 value = a_input;\n"
798 " value *= ${LOOP_MULTIPLIER};\n"
799 " ${INVARIANT_ASSIGN_0} += vec4(value.xyz / ${SUM_LOOP_NORM_LITERAL} + a_input.xyz * 0.1, 1.0);\n"
810 " ${IN_PREC} vec4 value = a_input;\n"
815 " value *= ${LOOP_MULTIPLIER};\n"
816 " ${INVARIANT_ASSIGN_0} += vec4(value.xyz / ${SUM_LOOP_NORM_LITERAL} + a_input.xyz * 0.1, 1.0);\n"
822 // Invariant value set using a loop