Lines Matching refs:texValueMin
584 tcu::Vec4 texValueMin;
1294 level0.setPixel(m_textureValues.texValueMin + (m_textureValues.texValueMax - m_textureValues.texValueMin)*s, x, y);
1338 tcu::Vec4 reference = ((m_textureValues.texValueMax - m_textureValues.texValueMin) / div);
1339 const tcu::Vec4 opThreshold = getDerivateThreshold(m_definitions.precision, m_textureValues.texValueMin, m_textureValues.texValueMax, reference);
1376 const tcu::Vec4 valueRamp = (m_textureValues.texValueMax - m_textureValues.texValueMin);
1379 function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, 0.0f, m_textureValues.texValueMin.x()));
1380 function.matrix.setRow(1, tcu::Vec3(0.0f, valueRamp.y() / h, m_textureValues.texValueMin.y()));
1381 function.matrix.setRow(2, tcu::Vec3(valueRamp.z() / w, valueRamp.z() / h, m_textureValues.texValueMin.z() + m_textureValues.texValueMin.z()) / 2.0f);
1393 const tcu::Vec4 dx = ((m_textureValues.texValueMax - m_textureValues.texValueMin) / w) * xScale;
1394 const tcu::Vec4 dy = ((m_textureValues.texValueMax - m_textureValues.texValueMin) / h) * yScale;
1396 const tcu::Vec4 dxThreshold = getDerivateThreshold(m_definitions.precision, m_textureValues.texValueMin*xScale, m_textureValues.texValueMax*xScale, dx);
1397 const tcu::Vec4 dyThreshold = getDerivateThreshold(m_definitions.precision, m_textureValues.texValueMin*yScale, m_textureValues.texValueMax*yScale, dy);
1451 m_textureValues.texValueMin = tcu::Vec4(-97.f, 0.2f, 71.f, 74.f);
1456 m_textureValues.texValueMin = tcu::Vec4(-37.0f, 47.f, -7.f, 0.0f);
1461 m_textureValues.texValueMin = tcu::Vec4(0.0f, -1.0f, 0.0f, 1.0f);
1485 const tcu::Vec4 dx = (m_textureValues.texValueMax - m_textureValues.texValueMin) / tcu::Vec4(w, w, w*0.5f, -w*0.5f);
1486 const tcu::Vec4 dy = (m_textureValues.texValueMax - m_textureValues.texValueMin) / tcu::Vec4(h, h, h*0.5f, -h*0.5f);