Lines Matching defs:shaders
136 std::vector<VulkanShader> shaders;
148 shaders.push_back(VulkanShader(VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("vert")));
149 shaders.push_back(VulkanShader(VK_SHADER_STAGE_FRAGMENT_BIT, m_context.getBinaryCollection().get("frag")));
156 VulkanProgram vulkanProgram (shaders);
715 std::vector<VulkanShader> shaders;
767 shaders.push_back(VulkanShader(VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("FragDepthVert")));
768 shaders.push_back(VulkanShader(VK_SHADER_STAGE_FRAGMENT_BIT, m_context.getBinaryCollection().get("FragDepthFrag")));
773 VulkanProgram vulkanProgram(shaders);
858 std::vector<VulkanShader> shaders;
910 shaders.push_back(VulkanShader(VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("FragDepthVertPass2")));
911 shaders.push_back(VulkanShader(VK_SHADER_STAGE_FRAGMENT_BIT, m_context.getBinaryCollection().get("FragDepthFragPass2")));
916 VulkanProgram vulkanProgram(shaders);
1256 std::vector<VulkanShader> shaders;
1263 shaders.push_back(VulkanShader(VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("FragCoordMsaaVert")));
1264 shaders.push_back(VulkanShader(VK_SHADER_STAGE_FRAGMENT_BIT, m_context.getBinaryCollection().get("FragCoordMsaaFrag")));
1269 VulkanProgram vulkanProgram(shaders);