Lines Matching refs:fragShaderPipelineInfo
3037 VkGraphicsPipelineCreateInfo fragShaderPipelineInfo = initVulkanStructure(&fragShaderLibInfo);
3038 fragShaderPipelineInfo.flags = libCreationFlags;
3039 fragShaderPipelineInfo.layout = graphicsPipelineCreateInfo.layout;
3040 fragShaderPipelineInfo.pMultisampleState = graphicsPipelineCreateInfo.pMultisampleState;
3041 fragShaderPipelineInfo.pDepthStencilState = graphicsPipelineCreateInfo.pDepthStencilState;
3042 fragShaderPipelineInfo.renderPass = graphicsPipelineCreateInfo.renderPass;
3043 fragShaderPipelineInfo.subpass = graphicsPipelineCreateInfo.subpass;
3053 fragShaderPipelineInfo.stageCount = de::sizeU32(shaderStages);
3054 fragShaderPipelineInfo.pStages = de::dataOrNull(shaderStages);
3056 fragShaderLib = createGraphicsPipeline(vk, device, VK_NULL_HANDLE, &fragShaderPipelineInfo);