Lines Matching defs:depthStencil
1066 stream << "stencil: " << value.depthStencil.stencil;
1072 stream << "depth: " << value.depthStencil.depth;
1412 clearValue.depthStencil.depth = clearNan;
1413 clearValue.depthStencil.stencil = 0xCDu;
1416 clearValue.depthStencil.stencil = rng.getBool()
1421 clearValue.depthStencil.depth = float(depthValues[rng.getBool() ? 1 : 0]) / 255.0f;
2396 // \note Reserve 2 per input attachment since depthStencil attachments require 2.
2405 // \note Reserve 2 per input attachment since depthStencil attachments require 2.
2815 const float clearDepth = hasDepthComponent(format.order) ? clearValues[attachmentNdx]->depthStencil.depth : clearNan;
2816 const deUint32 clearStencil = hasStencilComponent(format.order) ? clearValues[attachmentNdx]->depthStencil.stencil : 0xDEu;
2817 const VkClearDepthStencilValue depthStencil =
2832 vk.cmdClearDepthStencilImage(commandBuffer, attachmentResources[attachmentNdx]->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &depthStencil, 1, &range);
3477 if (value.depthStencil.depth == float(depthValues[1]) / 255.0f)
3479 else if (value.depthStencil.depth == float(depthValues[0]) / 255.0f)
3487 if (value.depthStencil.stencil == 0xFFu)
3489 else if (value.depthStencil.stencil == 0x0u)
3678 value.depthStencil.depth = dsClear.getDepth();
3679 value.depthStencil.stencil = dsClear.getStencil();
5053 depthStencilClear = tcu::just(DepthStencilClear(offset, size, value.depthStencil.depth, value.depthStencil.stencil));