Lines Matching defs:pipeline
103 const uint32_t pipeFBAttachmentCount; // Number of attachments specified in the pipeline and framebuffer (VUID-vkCmdDraw-colorAttachmentCount-06179).
110 const uint32_t formatMask; // Which attachments will have VK_FORMAT_UNDEFINED in the pipeline (0 for undefined, 1 for defined).
113 const bool depthPresent; // Create the pipeline with a depth attachment or not.
114 const bool depthDefined; // Make the depth attachment have VK_FORMAT_UNDEFINED in the pipeline or not.
117 const bool stencilPresent; // Create the pipeline with a stencil attachment or not.
118 const bool stencilDefined; // Make the stencil attachment have VK_FORMAT_UNDEFINED in the pipeline or not.
403 // Make sure the fragment shader does not write to any attachment which will have an undefined format in the pipeline.
649 const auto pipeline = makeGraphicsPipeline(ctx.vkd, ctx.device, pipelineLayout.get(),
762 // The pipeline rendering info will later be able to selectively disable an attachment.
803 ctx.vkd.cmdBindPipeline(rpCmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline.get());
1064 // mechanism in the pipeline configuration.