Lines Matching refs:glu

184 	programCollection.glslSources.add("vertext_shader") << glu::VertexSource(vertexSource.specialize(params));
185 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fragmentSource.specialize(params));
2373 programCollection.glslSources.add("vertext_shader") << glu::VertexSource(vert.str());
2374 programCollection.glslSources.add("tessellation_control_shader") << glu::TessellationControlSource(tesc.str());
2375 programCollection.glslSources.add("tessellation_evaluation_shader") << glu::TessellationEvaluationSource(tese.str());
2376 programCollection.glslSources.add("geometry_shader") << glu::GeometrySource(geom.str());
2377 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(frag.str());
6765 programCollection.glslSources.add("vert") << glu::VertexSource(vert.str());
6766 programCollection.glslSources.add("frag") << glu::FragmentSource(frag.str());
6996 sources.glslSources.add("vert") << glu::VertexSource(vert.str());
7015 sources.glslSources.add("frag") << glu::FragmentSource(frag.str());
7310 programCollection.glslSources.add("vert") << glu::VertexSource(vert.str());
7348 programCollection.glslSources.add("mesh") << glu::MeshSource(mesh.str()) << buildOptions;
7359 programCollection.glslSources.add("frag") << glu::FragmentSource(frag.str());
7391 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(tesc.str());
7418 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(tese.str());
7449 programCollection.glslSources.add("geom") << glu::GeometrySource(geom.str());