Lines Matching refs:vertexNdx
1152 for (int vertexNdx = 0; vertexNdx < 6; vertexNdx++)
1154 vertexItr->texCoord.xyz() = texCoordsCube[texCoordCubeIndices[quadNdx][vertexNdx]];
1169 for (int vertexNdx = 0; vertexNdx < 6; vertexNdx++)
1195 for (size_t vertexNdx = 0; vertexNdx < 6; vertexNdx++)
1196 vertices[quadNdx * 6 + vertexNdx].texCoord.y() = (float)quadNdx;
1208 for (size_t vertexNdx = 0; vertexNdx < vertices.size(); vertexNdx++)
1210 vertices[vertexNdx].texCoord.z() /= 5.0f;
1211 vertices[vertexNdx].texCoord.z() -= 0.001f; // Substract small value to correct floating-point errors at the boundaries between slices