Lines Matching refs:rowNdx

897 		for (int rowNdx = 0; rowNdx < kMaxComponents; rowNdx++)
900 orderNdx = ABGROrder[rowNdx];
902 orderNdx = ARGBOrder[rowNdx];
904 orderNdx = BGROrder[rowNdx];
915 accessStream << "[" << rowNdx << "]";
919 accessStream << "[" << columnNdx << "][" << rowNdx << "]";
925 if (rowNdx < componentCount && !m_testMissingComponents)
956 glslCode << indentStr << "if (abs(" << accessStr << " + double(0.01 * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < double(" << threshold[rowNdx] << "))\n";
960 glslCode << indentStr << "if (abs(" << accessStr << " + float16_t(0.01HF * (" << totalComponentCount << ".0HF * float16_t(" << indexId << ") + " << componentIndex << ".0HF))) < float16_t(" << threshold[rowNdx] << "HF))\n";
964 glslCode << indentStr << "if (abs(" << accessStr << " + (0.01 * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < " << threshold[rowNdx] << ")\n";
977 glslCode << indentStr << "if (abs(" << accessStr << " + (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0)) < " << threshold[rowNdx] << ")\n";
988 glslCode << indentStr << "if (abs(" << accessStr << " - (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0)) < " << threshold[rowNdx] << ")\n";
997 glslCode << indentStr << "if (abs(" << accessStr << " - (-1.0 + " << representableDiff << " * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < " << threshold[rowNdx] << ")\n";
1006 glslCode << indentStr << "if (abs(" << accessStr << " - " << "(" << representableDiff << " * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < " << threshold[rowNdx] << ")\n";
1014 glslCode << indentStr << "if (abs(" << accessStr << " - double(0.01 * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < double(" << threshold[rowNdx] << "))\n";
1018 glslCode << indentStr << "if (abs(" << accessStr << " - float16_t(0.01HF * (" << totalComponentCount << ".0HF * float16_t(" << indexId << ") + " << componentIndex << ".0HF))) < float16_t(" << threshold[rowNdx] << "HF))\n";
1022 glslCode << indentStr << "if (abs(" << accessStr << " - (0.01 * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < (" << threshold[rowNdx] << "))\n";
1034 else if (rowNdx >= componentCount && m_testMissingComponents)
1036 const auto expectedValue = ((rowNdx == (kMaxComponents - 1)) ? 1u : 0u); // Color components are expanded with zeros and alpha with one.