Lines Matching refs:str
292 return out.str();
891 programCollection.glslSources.add(shaderName) << glu::ComputeSource(comp.str());
981 programCollection.glslSources.add(shaderName) << glu::VertexSource(vert.str());
1003 programCollection.glslSources.add(shaderName) << glu::FragmentSource(frag.str());
1039 programCollection.glslSources.add(shaderName) << glu::TessellationControlSource(tesc.str());
1071 programCollection.glslSources.add(shaderName) << glu::TessellationEvaluationSource(tese.str());
1117 programCollection.glslSources.add(shaderName) << glu::GeometrySource(geom.str());
1196 programCollection.glslSources.add(shaderName) << glu::RaygenSource(rgen.str()) << buildOptions;
1222 programCollection.glslSources.add(shaderName) << glu::AnyHitSource(ahit.str()) << buildOptions;
1247 programCollection.glslSources.add(shaderName) << glu::ClosestHitSource(chit.str()) << buildOptions;
1273 programCollection.glslSources.add(shaderName) << glu::IntersectionSource(isec.str()) << buildOptions;
1297 programCollection.glslSources.add(shaderName) << glu::MissSource(miss.str()) << buildOptions;
1321 programCollection.glslSources.add(shaderName) << glu::CallableSource(call.str()) << buildOptions;
2900 TCU_FAIL(msg.str());
2919 TCU_FAIL(msg.str());
3028 programCollection.glslSources.add("vert") << glu::VertexSource(vert.str());
3043 programCollection.glslSources.add("frag") << glu::FragmentSource(frag.str());
3085 programCollection.hlslSources.add("tese") << glu::TessellationEvaluationSource(tese.str());
3149 programCollection.hlslSources.add("tesc" + idxStr) << glu::TessellationControlSource(tesc.str());