Lines Matching defs:frag
261 vk::ShaderWrapper frag = vk::ShaderWrapper(vk, device, m_context.getBinaryCollection().get("frag"));
301 const auto fragModule = vk::createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"));
396 .setupFragmentShaderState(m_pipelineLayout, *m_renderPass, 0u, frag)
431 .setupFragmentShaderState(m_pipelineLayout, *m_renderPass, 0u, frag)
603 std::ostringstream frag;
604 frag
614 programCollection.glslSources.add("frag") << glu::FragmentSource(frag.str());
657 std::ostringstream frag;
658 frag
671 programCollection.glslSources.add("frag") << glu::FragmentSource(frag.str());