Lines Matching defs:const
145 tcu::Vec4 swizzle (const tcu::Vec4& color, const tcu::UVec4& swizzle)
147 const float channelValues[] =
166 const tcu::TextureFormat& colorFormat,
167 const tcu::TextureFormat& depthStencilFormat,
168 const rr::Program* const program)
176 const tcu::TextureChannelClass formatClass = tcu::getTextureChannelClass(colorFormat.type);
177 const bool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST);
178 const bool hasDepthBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::D);
179 const bool hasStencilBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::S);
180 const int actualSamples = (formatClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER || formatClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER)? 1: m_numSamples;
257 void ReferenceRenderer::colorClear(const tcu::Vec4& color)
263 void ReferenceRenderer::draw (const rr::RenderState& renderState,
264 const rr::PrimitiveType primitive,
265 const std::vector<Vertex4RGBA>& vertexBuffer)
267 const rr::PrimitiveList primitives(primitive, (int)vertexBuffer.size(), 0);
274 const Vertex4RGBA& v = vertexBuffer[vertexNdx];
294 void ReferenceRenderer::draw (const rr::RenderState& renderState,
295 const rr::PrimitiveType primitive,
296 const std::vector<Vertex4RGBARGBA>& vertexBuffer)
298 const rr::PrimitiveList primitives(primitive, (int)vertexBuffer.size(), 0);
306 const Vertex4RGBARGBA& v = vertexBuffer[vertexNdx];
332 void ReferenceRenderer::draw (const rr::RenderState& renderState,
333 const rr::PrimitiveType primitive,
334 const std::vector<Vertex4Tex4>& vertexBuffer)
336 const rr::PrimitiveList primitives(primitive, (int)vertexBuffer.size(), 0);
343 const Vertex4Tex4& v = vertexBuffer[vertexNdx];
380 const rr::ViewportState ReferenceRenderer::getViewportState (void) const