Lines Matching refs:data
258 //! Common data used by the test
602 pipelineRenderingCreateInfoWithGarbage.pColorAttachmentFormats = garbageFormats.data();
709 // For the D32 depth formats, we specify the texture format directly as tcu::getEffectiveDepthStencilAccess assumes stencil data is interleaved.
1312 0u, DE_NULL, 0u, DE_NULL, static_cast<uint32_t>(barriers.size()), barriers.data());
1411 0u, DE_NULL, 0u, DE_NULL, static_cast<uint32_t>(barriers.size()), barriers.data());
1749 // Initialize the verification data with 0.
2043 colorAttachmentInfos.data(), // const VkRenderingAttachmentInfo* pColorAttachments
3021 colorAttachmentFormats.data(), // const VkFormat* pColorAttachmentFormats
3346 colorAttachmentFormats.data(), // const VkFormat* pColorAttachmentFormats
3824 colorAttachmentFormats.data(), // const VkFormat* pColorAttachmentFormats
4236 // If depth/stencil is single-sampled, prepare the data for the next pass. If multisampled, it will no longer be used after the resolve.
4279 // as such (2 colors specified per output in uniform data):
4789 // First, subpass[0]'s data is written to every sample of color1 and depth/stencil.
4866 // Fragment shader - initialize color attachments 2 and 3 with data from color attachments 1 and depth/stencil