Lines Matching defs:position
193 // Vertex attributes: position and color
497 tcu::Vec4 position;
500 PositionColor (const tcu::Vec4& pos, const tcu::Vec4& col) : position(pos), color(col) {}
503 //! Generate subpixel triangles containing the sample position, based on compare data.
528 // Overdraw at the same position to get the desired stencil
779 << " ivec2 position = ivec2(gl_WorkGroupID.x, gl_WorkGroupID.y);\n"
786 << " vec4 color = texelFetch(colorImage, position, sampleNdx);\n" // for non-MS (1 sample) case, sampleNdx = 0 and will instead be LOD = 0
802 << " float depth = texelFetch(depthImage, position, sampleNdx).r;\n"
819 << " uint stencil = texelFetch(stencilImage, position, sampleNdx).r;\n"
849 // Vertex shader - position and color