Lines Matching defs:frag
258 std::ostringstream frag;
259 frag
270 sources.glslSources.add("frag") << glu::FragmentSource(frag.str());
322 const auto fragModule = ShaderWrapper(vkd, device, binaries.get("frag"));
533 std::ostringstream frag;
534 frag
541 programCollection.glslSources.add("bad_frag") << glu::FragmentSource(frag.str());
622 std::ostringstream frag;
623 frag
630 programCollection.glslSources.add("frag") << glu::FragmentSource(frag.str());
667 const tcu::Vec4 expectedColor (0.0f, 1.0f, 0.0f, 1.0f); // Must match the good frag shader.
676 const auto goodFragModule = createShaderModule(vkd, device, binaries.get("frag"));
1109 collection.glslSources.add("frag") << glu::FragmentSource(src.str());
1186 auto frgshader = ShaderWrapper(vkd, device, m_context.getBinaryCollection().get("frag"));
1444 std::ostringstream frag;
1445 frag
1452 frag
1461 frag
1470 frag
1473 frag
1476 frag << "}\n";
1477 sources.glslSources.add("frag") << glu::FragmentSource(frag.str());
1529 const auto fragModule = ShaderWrapper(vkd, device, binaries.get("frag"));