Lines Matching defs:frag
498 const ProgramBinary& shaderBinary = context.getBinaryCollection().get("frag");
1274 std::string frag =
1289 programCollection.glslSources.add("frag") << glu::FragmentSource(frag);
2480 const auto fragModule = createShaderModule(ctx.vkd, ctx.device, binaries.get("frag"));
2682 const tcu::Vec4 expectedColor (0.0f, 0.0f, 1.0f, 1.0f); // Must match frag shader.
2798 programCollection.glslSources.add("frag") << glu::FragmentSource(
2838 programCollection.glslSources.add("frag") << glu::FragmentSource(
2873 programCollection.glslSources.add("frag") << glu::FragmentSource(
2932 std::ostringstream frag;
2933 frag
2940 programCollection.glslSources.add("frag") << glu::FragmentSource(frag.str());