Lines Matching defs:vertices
333 "layout(vertices = 3) out;\n"
416 std::vector<Vertex4RGBA> vertices;
467 vertices.push_back(vertex);
483 vertices.push_back(vertex);
500 vertices.push_back(vertex);
504 vertices.push_back(vertex);
515 vertices.push_back(vertex);
532 vertices.push_back(vertex);
551 vertices.push_back(vertex);
563 vertices.push_back(vertex);
583 vertices.push_back(vertex);
587 vertices.push_back(vertex);
591 vertices.push_back(vertex);
602 vertices.push_back(vertex);
610 vertices.push_back(defaultVertex);
624 vertices.push_back(vertex);
634 vertices.push_back(defaultVertex);
647 vertices.push_back(vertex);
651 vertices.push_back(vertex);
662 vertices.push_back(vertex);
671 vertices.push_back(defaultVertex);
683 vertices.push_back(vertex);
691 vertices.push_back(defaultVertex);
705 vertices.push_back(vertex);
718 vertices.push_back(vertex);
730 vertexData = vertices;
831 std::vector<Vertex4RGBA> vertices;
885 vertices.push_back(vertex);
886 indices.push_back((deUint32)vertices.size() - 1);
897 vertices.push_back(vertex);
898 indices.push_back((deUint32)vertices.size() - 1);
924 vertices.push_back(vertex);
925 indices.push_back((deUint32)vertices.size() - 1);
936 vertices.push_back(vertex);
937 indices.push_back((deUint32)vertices.size() - 1);
964 vertices.push_back(vertex);
965 indices.push_back((deUint32)vertices.size() - 1);
968 vertices.push_back(vertex);
969 indices.push_back((deUint32)vertices.size() - 1);
980 vertices.push_back(vertex);
981 indices.push_back((deUint32)vertices.size() - 1);
988 vertices.push_back(defaultVertex);
1010 vertices.push_back(vertex);
1011 indices.push_back((deUint32)vertices.size() - 1);
1022 vertices.push_back(vertex);
1023 indices.push_back((deUint32)vertices.size() - 1);
1031 vertices.push_back(defaultVertex);
1052 vertices.push_back(vertex);
1053 indices.push_back((deUint32)vertices.size() - 1);
1066 vertices.push_back(vertex);
1067 indices.push_back((deUint32)vertices.size() - 1);
1075 1, indexType, indices, vertices, std::vector<deUint32>());
1080 2, indexType, indices, vertices, std::vector<deUint32>());
1088 4, indexType, indices, vertices, adjacencies);
1095 3, indexType, indices, vertices, std::vector<deUint32>());
1103 6, indexType, indices, vertices, adjacencies);
1112 vertexData = vertices;
1466 // Load vertices into index buffer
1480 // Load vertices into vertex buffer