Lines Matching refs:getNumLevels
498 copyBufferToImage(vk, device, queue, queueFamilyIndex, *buffer, bufferSize, copyRegions, DE_NULL, imageAspectFlags, srcTexture.getNumLevels(), srcTexture.getArraySize(), destImage, destImageLayout);
733 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++)
740 std::vector<tcu::PixelBufferAccess> levels(texture.getNumLevels());
742 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++)
788 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
812 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
826 DE_ASSERT(level >= 0 && level < getNumLevels());
834 DE_ASSERT(level >= 0 && level < getNumLevels());
852 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
900 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
950 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
967 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
985 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
1068 int TestTexture1D::getNumLevels (void) const
1070 return m_texture.getNumLevels();
1125 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++)
1136 int TestTexture1DArray::getNumLevels (void) const
1138 return m_texture.getNumLevels();
1216 int TestTexture2D::getNumLevels (void) const
1218 return m_texture.getNumLevels();
1249 de::MovePtr<TestTexture> texture (new TestTexture2D(format, m_texture.getWidth(), m_texture.getHeight(), m_texture.getNumLevels()));
1273 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++)
1284 int TestTexture2DArray::getNumLevels (void) const
1286 return m_texture.getNumLevels();
1355 int TestTexture3D::getNumLevels (void) const
1357 return m_texture.getNumLevels();
1411 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
1425 std::vector<tcu::PixelBufferAccess> levels(m_texture.getNumLevels() * tcu::CUBEFACE_LAST);
1427 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
1443 int TestTextureCube::getNumLevels (void) const
1445 return m_texture.getNumLevels();
1503 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++)
1514 int TestTextureCubeArray::getNumLevels (void) const
1516 return m_texture.getNumLevels();