Lines Matching refs:left
1532 VerticalStripesGenerator (const tcu::Vec4& left, const tcu::Vec4& right, uint32_t width)
1533 : m_left(left), m_right(right), m_width(width)
1595 // Tests using an off-center triangle may want this generator: fill the image with a solid color but leave the top and left edges in
1651 // Verifies the top left pixel matches exactly.
4737 // The starting point of the oblique line is located in the top left pixel, in a position below and slightly to the left
4739 // sure that a bresenham-style line covers the center of the top left pixel, because the left edge of the line goes up
4741 // the right, leaving the pixel center to its left. So the top left pixel itself may be covered or not depending on the
7064 // Dynamically set the right domain origin to lower left
7075 // Dynamically set the right domain origin to upper left
7219 // 2 scissors (left half, right half), 2 reversed static viewports that need fixing (right, left).
8040 // * Cover the left border with sample 1 (1/4 the samples = 0.25).
8067 // * Cover the left border with sample 1 (1/4 the samples = 0.25).
8107 // * Cover the left border with 2 samples (0.5).
8147 // * Cover the left border with sample 1 (1/4 the samples = 0.25).