Lines Matching defs:shader
71 std::string getShaderFlagStr (const VkShaderStageFlags shader,
75 if (shader & VK_SHADER_STAGE_COMPUTE_BIT)
82 if (shader & VK_SHADER_STAGE_GEOMETRY_BIT)
84 if (shader & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT)
86 if (shader & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
432 // Create shader modules
624 // that will be passed to pre-rasterization and fragment shader states
766 // dont repeat checking shader feedback for pipeline parts - just check all shaders when checkin final pipelines
773 for(deUint32 shader = 0; shader < shaderCount; shader++)
775 const deUint32 index = VK_MAX_SHADER_STAGES * pipelineCacheNdx + shader;
776 message << "\t" <<(shader + 1) << " shader stage\n";
784 errorMsg << caseString << ": feedback indicates pipeline " << (shader + 1) << " shader stage feedback was generated despite setting feedback count to zero";
796 errorMsg << caseString << ": Creation feedback is not valid for " << (shader + 1) << " shader stage but there are other flags written";
805 errorMsg << caseString << ": feedback indicates pipeline " << (shader + 1) << " shader stage hit cache when it shouldn't";
952 // Create compute shader