Lines Matching defs:index

85 	VkPipelineColorBlendAttachmentState		getIndexedValue	(deUint32 index);
107 VkPipelineColorBlendAttachmentState getIndexedValue (deUint32 index);
294 VkPipelineColorBlendAttachmentState BlendStateUniqueRandomIterator::getIndexedValue (deUint32 index)
296 const deUint32 blendOpAlphaIndex = index / (m_blendFactorsLength4 * m_blendOpsLength);
299 const deUint32 destBlendAlphaIndex = (index - blendOpAlphaSeqIndex) / (m_blendFactorsLength3 * m_blendOpsLength);
302 const deUint32 srcBlendAlphaIndex = (index - blendOpAlphaSeqIndex - destBlendAlphaSeqIndex) / (m_blendFactorsLength2 * m_blendOpsLength);
305 const deUint32 blendOpColorIndex = (index - blendOpAlphaSeqIndex - destBlendAlphaSeqIndex - srcBlendAlphaSeqIndex) / m_blendFactorsLength2;
308 const deUint32 destBlendColorIndex = (index - blendOpAlphaSeqIndex - destBlendAlphaSeqIndex - srcBlendAlphaSeqIndex - blendOpColorSeqIndex) / m_blendFactorsLength;
311 const deUint32 srcBlendColorIndex = index - blendOpAlphaSeqIndex - destBlendAlphaSeqIndex - srcBlendAlphaSeqIndex - blendOpColorSeqIndex - destBlendColorSeqIndex;
376 VkPipelineColorBlendAttachmentState BlendStateUniqueRandomIteratorDualSource::getIndexedValue (deUint32 index)
378 const deUint32 blendOpAlphaIndex = index / (m_blendFactorsLength4 * m_blendOpsLength);
381 const deUint32 destBlendAlphaIndex = (index - blendOpAlphaSeqIndex) / (m_blendFactorsLength3 * m_blendOpsLength);
384 const deUint32 srcBlendAlphaIndex = (index - blendOpAlphaSeqIndex - destBlendAlphaSeqIndex) / (m_blendFactorsLength2 * m_blendOpsLength);
387 const deUint32 blendOpColorIndex = (index - blendOpAlphaSeqIndex - destBlendAlphaSeqIndex - srcBlendAlphaSeqIndex) / m_blendFactorsLength2;
390 const deUint32 destBlendColorIndex = (index - blendOpAlphaSeqIndex - destBlendAlphaSeqIndex - srcBlendAlphaSeqIndex - blendOpColorSeqIndex) / m_blendFactorsLength;
393 const deUint32 srcBlendColorIndex = index - blendOpAlphaSeqIndex - destBlendAlphaSeqIndex - srcBlendAlphaSeqIndex - blendOpColorSeqIndex - destBlendColorSeqIndex;
584 "layout(location = 0, index = 0) out highp vec4 fragColor0;\n"
585 "layout(location = 0, index = 1) out highp vec4 fragColor1;\n"