Lines Matching defs:blue
29 * sampled values are pure blue, the test passes.
253 // Generates a reference image filled with pure blue.
606 // The first pass draws pure red on the faces and the second pass redraws them with pure blue.
607 // Sampling anywhere should produce colors with a 0.0 red component and > 0.0 blue and alpha components.
626 // Each test case should render pure blue as the result.
709 // Pure red, green, and blue compressed with the BC1 and BC3 algorithms.
716 std::string blue = (m_imageFormat == VK_FORMAT_BC1_RGB_UNORM_BLOCK) ? bc1_blue : bc3_blue;
736 computeSrc << " uvec4 color = " << blue;
741 computeSrc << " color = " << blue;
808 * - Compute shader fills a storage image with values that are pure blue compressed with
817 * with pure blue and the test passes.
827 * - Compute shader fills the storage image with values that are pure blue compressed
834 * - If both samplers are enabled, draw compressed pure blue on the faces. Otherwise pure red.
838 * - If only one sampler is enabled, redraw the faces with pure blue
840 * blue and alpha components.