Lines Matching defs:rect
380 VkRect2D rect;
381 rect.extent.height = cellHight;
382 rect.extent.width = cellWidth;
383 rect.offset.x = 5u + i * 2 * cellWidth;
384 rect.offset.y = 5u;
385 rectangles.push_back(rect);
427 for (deUint32 rect = 0; rect < numRectangles; rect++)
429 for (deUint32 x = rectangles[rect].offset.x; x < (rectangles[rect].offset.x + rectangles[rect].extent.width); x++)
431 for(deUint32 y = rectangles[rect].offset.y; y < (rectangles[rect].offset.y + rectangles[rect].extent.height); y++)
837 for (deUint32 rect = 0; rect < NUM_RECT_TESTS; rect++)
843 numRect[rect], // deUint32 numRectangles;
849 name << dynamicName[dynamic] << scissorName[scissor] << modeName[mode] << "rect_" << numRect[rect];