Lines Matching refs:pipelineCreateInfo
290 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0);
291 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT));
292 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT));
293 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState));
294 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST));
295 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState));
296 pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, vector<VkViewport>(1, viewport), vector<VkRect2D>(1, scissor)));
297 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState());
298 pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState());
299 pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState());
314 pipelineCreateInfo.pNext = &renderingCreateInfo;
317 pipeline = createGraphicsPipeline(vk, device, DE_NULL, &pipelineCreateInfo);