Lines Matching defs:depth

152 	baseExtent.depth	= std::max(baseExtent.depth  >> mipLevel, 1u);
158 const deUint32 widestEdge = std::max(std::max(baseExtent.width, baseExtent.height), baseExtent.depth);
190 results[mipLevel] = static_cast<deUint32>(extent.width * extent.height * extent.depth * pixelSize);
281 const float depth = access.getPixDepth(x, y, z);
283 const bool result = deFloatAbs(depth - ref) <= threshold;
288 s << "Ref:" << ref << " Threshold:" << threshold << " Depth:" << depth;
297 const float depth = access.getPixDepth(x, y, z);
303 const bool result = calcFloatDiff(depth, ref) <= threshold;
310 s << "Ref:" << ref << " Threshold:" << floatThreshold << " Depth:" << depth;
481 if (imageType == VK_IMAGE_TYPE_3D && extent.width == 256u && extent.height == 256u && extent.depth == 16u) return "";
483 return (std::string("_") + de::toString(extent.width) + std::string("x") + de::toString(extent.height) + (extent.depth != 1 ? (std::string("x") + de::toString(extent.depth)) : ""));
755 return props.maxExtent.depth > 1u;
1296 result->allocLevel(mipLevel, extent.width, extent.height, extent.depth);
1308 DE_ASSERT((clearCoords == UVec4()) || m_params.imageExtent.depth == 1u);
1328 for (deUint32 z = 0; z < m_params.imageExtent.depth && !errorsPresent; ++z)
1333 depthValue = m_params.clearValue[0].depthStencil.depth;
1337 depthValue = m_params.initValue.depthStencil.depth;
1366 for (deUint32 z = 0; z < m_params.imageExtent.depth && !errorsPresent; ++z)
1446 for (deUint32 z = 0; z < extent.depth && !errorsPresent; ++z)
1482 const VkDeviceSize stagingBufferSize = m_params.imageExtent.width * m_params.imageExtent.height * m_params.imageExtent.depth
2472 if (imageTypesToTest[imageTypeIndex] == VK_IMAGE_TYPE_2D && (dimensions.depth > 1 || dimensions.height == 1))
2474 if (imageTypesToTest[imageTypeIndex] == VK_IMAGE_TYPE_3D && dimensions.depth == 1)
2648 // Clear depth/stencil image
2675 if (imageType == VK_IMAGE_TYPE_2D && (dimensions.depth > 1 || dimensions.height == 1))
2677 if (imageType == VK_IMAGE_TYPE_3D && dimensions.depth == 1)
2762 if (dimensions.height == 1 || dimensions.depth > 1)
2857 // Clear depth/stencil attachment
2871 if (dimensions.height == 1 || dimensions.depth > 1)