Lines Matching defs:mode
622 void CopiesAndBlittingTestInstance::generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth, FillMode mode)
650 if (mode == FILL_MODE_GRADIENT)
656 if (mode == FILL_MODE_PYRAMID)
672 switch (mode)
711 switch (mode)
1507 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_DEPTH;
1508 const tcu::ConstPixelBufferAccess depthResult = tcu::getEffectiveDepthStencilAccess(result, mode);
1509 const tcu::ConstPixelBufferAccess expectedResult = tcu::getEffectiveDepthStencilAccess(m_expectedTextureLevel[0]->getAccess(), mode);
1525 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_STENCIL;
1526 const tcu::ConstPixelBufferAccess stencilResult = tcu::getEffectiveDepthStencilAccess(result, mode);
1527 const tcu::ConstPixelBufferAccess expectedResult = tcu::getEffectiveDepthStencilAccess(m_expectedTextureLevel[0]->getAccess(), mode);
1944 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_DEPTH;
1945 const tcu::ConstPixelBufferAccess depthResult = tcu::getEffectiveDepthStencilAccess(result, mode);
1946 const tcu::ConstPixelBufferAccess expectedResult = tcu::getEffectiveDepthStencilAccess(expected, mode);
1962 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_STENCIL;
1963 const tcu::ConstPixelBufferAccess stencilResult = tcu::getEffectiveDepthStencilAccess(result, mode);
1964 const tcu::ConstPixelBufferAccess expectedResult = tcu::getEffectiveDepthStencilAccess(expected, mode);
4606 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_DEPTH;
4607 const tcu::ConstPixelBufferAccess depthResult = tcu::getEffectiveDepthStencilAccess(result, mode);
4608 const tcu::ConstPixelBufferAccess clampedExpected = tcu::getEffectiveDepthStencilAccess(m_expectedTextureLevel[0]->getAccess(), mode);
4609 const tcu::ConstPixelBufferAccess unclampedExpected = tcu::getEffectiveDepthStencilAccess(m_unclampedExpectedTextureLevel->getAccess(), mode);
4610 const tcu::TextureFormat sourceFormat = tcu::getEffectiveDepthStencilTextureFormat(mapVkFormat(m_params.src.image.format), mode);
4618 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_STENCIL;
4619 const tcu::ConstPixelBufferAccess stencilResult = tcu::getEffectiveDepthStencilAccess(result, mode);
4620 const tcu::ConstPixelBufferAccess clampedExpected = tcu::getEffectiveDepthStencilAccess(m_expectedTextureLevel[0]->getAccess(), mode);
4621 const tcu::ConstPixelBufferAccess unclampedExpected = tcu::getEffectiveDepthStencilAccess(m_unclampedExpectedTextureLevel->getAccess(), mode);
4622 const tcu::TextureFormat sourceFormat = tcu::getEffectiveDepthStencilTextureFormat(mapVkFormat(m_params.src.image.format), mode);
4647 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_DEPTH;
4648 const tcu::ConstPixelBufferAccess depthResult = tcu::getEffectiveDepthStencilAccess(result, mode);
4649 const tcu::ConstPixelBufferAccess depthSource = tcu::getEffectiveDepthStencilAccess(m_sourceTextureLevel->getAccess(), mode);
4657 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_STENCIL;
4658 const tcu::ConstPixelBufferAccess stencilResult = tcu::getEffectiveDepthStencilAccess(result, mode);
4659 const tcu::ConstPixelBufferAccess stencilSource = tcu::getEffectiveDepthStencilAccess(m_sourceTextureLevel->getAccess(), mode);
4769 MirrorMode mode = 0u;
4772 mode |= MIRROR_MODE_X;
4775 mode |= MIRROR_MODE_Y;
4778 mode |= MIRROR_MODE_Z;
4780 return mode;
4791 MirrorMode mode = 0u;
4797 mode |= bit;
4800 return mode;
5510 const tcu::Sampler::DepthStencilMode mode = tcu::hasDepthComponent(resultAccess.getFormat().order) ? tcu::Sampler::MODE_DEPTH :
5513 const tcu::ConstPixelBufferAccess result = tcu::hasDepthComponent(resultAccess.getFormat().order) ? getEffectiveDepthStencilAccess(resultAccess, mode) :
5514 tcu::hasStencilComponent(resultAccess.getFormat().order) ? getEffectiveDepthStencilAccess(resultAccess, mode) :
5516 const tcu::ConstPixelBufferAccess clampedLevel = tcu::hasDepthComponent(resultAccess.getFormat().order) ? getEffectiveDepthStencilAccess(m_expectedTextureLevel[mipLevelNdx]->getAccess(), mode) :
5517 tcu::hasStencilComponent(resultAccess.getFormat().order) ? getEffectiveDepthStencilAccess(m_expectedTextureLevel[mipLevelNdx]->getAccess(), mode) :
5519 const tcu::ConstPixelBufferAccess unclampedLevel = tcu::hasDepthComponent(resultAccess.getFormat().order) ? getEffectiveDepthStencilAccess(m_unclampedExpectedTextureLevel[mipLevelNdx]->getAccess(), mode) :
5520 tcu::hasStencilComponent(resultAccess.getFormat().order) ? getEffectiveDepthStencilAccess(m_unclampedExpectedTextureLevel[mipLevelNdx]->getAccess(), mode) :
5522 const tcu::TextureFormat srcFormat = tcu::hasDepthComponent(resultAccess.getFormat().order) ? tcu::getEffectiveDepthStencilTextureFormat(mapVkFormat(m_params.src.image.format), mode) :
5523 tcu::hasStencilComponent(resultAccess.getFormat().order) ? tcu::getEffectiveDepthStencilTextureFormat(mapVkFormat(m_params.src.image.format), mode) :
5594 const tcu::Sampler::DepthStencilMode mode = tcu::hasDepthComponent(resultAccess.getFormat().order) ? tcu::Sampler::MODE_DEPTH :
5597 const tcu::ConstPixelBufferAccess result = tcu::hasDepthComponent(resultAccess.getFormat().order) ? getEffectiveDepthStencilAccess(resultAccess, mode) :
5598 tcu::hasStencilComponent(resultAccess.getFormat().order) ? getEffectiveDepthStencilAccess(resultAccess, mode) :
5601 tcu::hasDepthComponent(resultAccess.getFormat().order) ? tcu::getEffectiveDepthStencilAccess(m_sourceTextureLevel->getAccess(), mode) :
5602 tcu::hasStencilComponent(resultAccess.getFormat().order) ? tcu::getEffectiveDepthStencilAccess(m_sourceTextureLevel->getAccess(), mode) :
5605 : tcu::hasDepthComponent(resultAccess.getFormat().order) ? tcu::getEffectiveDepthStencilAccess(m_expectedTextureLevel[mipLevelNdx - 1u]->getAccess(), mode) :
5606 tcu::hasStencilComponent(resultAccess.getFormat().order) ? tcu::getEffectiveDepthStencilAccess(m_expectedTextureLevel[mipLevelNdx - 1u]->getAccess(), mode) :
14723 FillMode mode;
14737 otherParams.params.src.image.fillMode = modeList[i].mode;