Lines Matching defs:height

526 		(parms.imageType != VK_IMAGE_TYPE_1D) ? ((parms.extent.height >> mipLevel) * blockHeight) : 1u,
574 void generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth = 1, FillMode = FILL_MODE_GRADIENT);
622 void CopiesAndBlittingTestInstance::generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth, FillMode mode)
669 for (int y = 0; y < height; ++y)
731 float yScaled = static_cast<float>(y) / static_cast<float>(height);
849 imageExtent.height >> mipLevelNdx,
857 deUint32 imageHeight = ((copyExtent.height + blockHeight-1) / blockHeight) * blockHeight;
1054 deUint32 imageHeight = ((imageExtent.height + blockHeight-1) / blockHeight) * blockHeight;
1093 de::MovePtr<tcu::TextureLevel> resultLevel (new tcu::TextureLevel(imageFormat, parms.extent.width >> mipLevel, parms.extent.height >> mipLevel, parms.extent.depth));
1099 tcu::TextureLevel depthTexture (mapCombinedToDepthTransferFormat(imageFormat), parms.extent.width >> mipLevel, parms.extent.height >> mipLevel, parms.extent.depth);
1106 tcu::TextureLevel stencilTexture (tcu::getEffectiveDepthStencilTextureFormat(imageFormat, tcu::Sampler::MODE_STENCIL), parms.extent.width >> mipLevel, parms.extent.height >> mipLevel, parms.extent.depth);
1340 (int)m_params.src.image.extent.height,
1342 generateBuffer(m_sourceTextureLevel->getAccess(), m_params.src.image.extent.width, m_params.src.image.extent.height, m_params.src.image.extent.depth, m_params.src.image.fillMode);
1345 (int)m_params.dst.image.extent.height,
1347 generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth, m_params.clearDestinationWithRed ? FILL_MODE_RED : m_params.dst.image.fillMode);
1377 imageCopy.extent.height *= blockHeight;
1577 const tcu::ConstPixelBufferAccess srcSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_DEPTH);
1578 const tcu::PixelBufferAccess dstSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(dst, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_DEPTH);
1585 const tcu::ConstPixelBufferAccess srcSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_STENCIL);
1586 const tcu::PixelBufferAccess dstSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(dst, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_STENCIL);
1592 const tcu::ConstPixelBufferAccess srcSubRegion = tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth);
1595 const tcu::PixelBufferAccess dstSubRegion = tcu::getSubregion(dstWithSrcFormat, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth);
1665 || m_params.src.image.extent.height > limits.maxImageDimension2D))
1671 || m_params.dst.image.extent.height > limits.maxImageDimension2D))
1680 || m_params.src.image.extent.height > limits.maxImageDimension3D
1687 || m_params.dst.image.extent.height > limits.maxImageDimension3D
1796 (int)m_params.src.image.extent.height,
1798 generateBuffer(m_sourceTextureLevel->getAccess(), m_params.src.image.extent.width, m_params.src.image.extent.height, m_params.src.image.extent.depth, m_params.src.image.fillMode);
1803 (int)m_params.dst.image.extent.height,
1805 generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth, FILL_MODE_RED);
1828 imageCopy.extent.height *= blockHeight;
2047 const tcu::ConstPixelBufferAccess srcSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_DEPTH);
2048 const tcu::PixelBufferAccess dstSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(dst, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_DEPTH);
2055 const tcu::ConstPixelBufferAccess srcSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_STENCIL);
2056 const tcu::PixelBufferAccess dstSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(dst, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_STENCIL);
2062 const tcu::ConstPixelBufferAccess srcSubRegion = tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth);
2065 const tcu::PixelBufferAccess dstSubRegion = tcu::getSubregion(dstWithSrcFormat, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth);
2129 || m_params.src.image.extent.height > limits.maxImageDimension2D))
2135 || m_params.dst.image.extent.height > limits.maxImageDimension2D))
2144 || m_params.src.image.extent.height > limits.maxImageDimension3D
2151 || m_params.dst.image.extent.height > limits.maxImageDimension3D
2441 m_params.src.image.extent.height,
2443 generateBuffer(m_sourceTextureLevel->getAccess(), m_params.src.image.extent.width, m_params.src.image.extent.height, m_params.src.image.extent.depth, m_params.src.image.fillMode);
2581 imageHeight = region.bufferImageCopy.imageExtent.height;
2591 for (deUint32 y = 0; y < extent.height; y++)
2638 , m_texture(TestTexture2DSp(new pipeline::TestTexture2DArray(mapVkCompressedFormat(testParams.src.image.format), testParams.src.image.extent.width, testParams.src.image.extent.height, testParams.arrayLayers)))
2949 m_params.dst.image.extent.height,
2952 generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth, m_params.dst.image.fillMode);
3072 imageHeight = region.bufferImageCopy.imageExtent.height;
3082 for (deUint32 y = 0; y < extent.height; y++)
3121 imageHeight = region.bufferImageCopy.imageExtent.height;
3130 for (deUint32 y = 0; y < extent.height; y++)
3183 m_bufferSize += static_cast<VkDeviceSize>(m_params.dst.image.extent.width) * static_cast<VkDeviceSize>(m_params.dst.image.extent.height) * static_cast<VkDeviceSize>(texelSize);
3188 m_bufferSize += static_cast<VkDeviceSize>(m_params.dst.image.extent.width) * static_cast<VkDeviceSize>(m_params.dst.image.extent.height);
3248 m_params.dst.image.extent.height,
3252 generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth);
3483 CompressedTextureForBlit(const tcu::CompressedTexFormat& srcFormat, int width, int height, int depth);
3495 CompressedTextureForBlit::CompressedTextureForBlit(const tcu::CompressedTexFormat& srcFormat, int width, int height, int depth)
3496 : m_compressedTexture(srcFormat, width, height, depth)
3504 const int decompressedDataSize (tcu::getPixelSize(decompressedSrcFormat) * width * height * depth);
3575 m_decompressedAccess = tcu::PixelBufferAccess(decompressedSrcFormat, width, height, depth, m_decompressedData.getPtr());
3709 const int srcHeight = static_cast<int>(srcImageParams.extent.height);
3713 const int dstHeight = static_cast<int>(dstImageParams.extent.height);
4924 (parms.imageType != VK_IMAGE_TYPE_1D) ? parms.extent.height : 1u,
5004 imageExtent.height,
5012 copyExtent.height, // deUint32 bufferImageHeight;
5218 m_params.src.image.extent.height,
5220 generateBuffer(m_sourceTextureLevel->getAccess(), m_params.src.image.extent.width, m_params.src.image.extent.height, m_params.src.image.extent.depth, m_params.src.image.fillMode);
5223 (int)m_params.dst.image.extent.height,
5225 generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth, m_params.dst.image.fillMode);
5823 (m_params.src.image.extent.height > properties.maxExtent.height) ||
5843 (m_params.dst.image.extent.height > properties.maxExtent.height) ||
6345 m_params.src.image.extent.height, // deUint32 height;
6418 beginRenderPass(vk, *m_cmdBuffer, *renderPass, *framebuffer, makeRect2D(0, 0, m_params.src.image.extent.width, m_params.src.image.extent.height), tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f));
6446 (int)m_params.dst.image.extent.height,
6448 generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth);
6453 (int)m_params.src.image.extent.height,
6456 generateBuffer(m_sourceTextureLevel->getAccess(), m_params.src.image.extent.width, m_params.src.image.extent.height, m_params.dst.image.extent.depth, FILL_MODE_MULTISAMPLE);
6493 getExtent3D(m_params.src.image).height / 2,
6685 const tcu::ConstPixelBufferAccess srcSubRegion = getSubregion (src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth);
6688 const tcu::PixelBufferAccess dstSubRegion = getSubregion (dstWithSrcFormat, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth);
6705 const auto fbHeight = m_params.src.image.extent.height;
7043 getExtent3D(m_params.src.image).height / 2,
7529 << " int height;\n"
7969 m_srcImage.extent.height, // deUint32 height;
8096 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, makeRect2D(0, 0, m_srcImage.extent.width, m_srcImage.extent.height), 1u, &srcImageClearValue);
8224 const auto fbHeight = m_srcImage.extent.height;
8493 for (uint32_t y = 0u; y < region.imageCopy.extent.height; ++y)
8515 for (uint32_t y = 0u; y < m_srcImage.extent.height / 2; y++)
8606 << " int height;\n"
10400 const std::string dimensionStr = "src" + de::toString(testParams.params.src.image.extent.width) + "x" + de::toString(testParams.params.src.image.extent.height)
10401 + "_dst" + de::toString(testParams.params.dst.image.extent.width) + "x" + de::toString(testParams.params.dst.image.extent.height);
11548 const deUint32 regionHeight = defaultHalfExtent.height / slicesLayers -1 ;
11577 (defaultHalfExtent.height - regionHeight*slicesLayersNdx),
11609 const deUint32 regionHeight = defaultHalfExtent.height / slicesLayers -1 ;
11637 defaultHalfExtent.height - regionHeight*slicesLayersNdx,
12247 paramsArrayToArray.mipLevels = deLog2Floor32(deMaxu32(defaultHalfExtent.width, defaultHalfExtent.height)) + 1u;
12270 (deUint32)deMax(defaultHalfExtent.height >> mipLevelNdx, 1), // deUint32 height;
12667 DE_ASSERT(!bufferImageHeight || bufferImageHeight >= imageExtent.height);
12668 DE_ASSERT(imageExtent.width * imageExtent.height *imageExtent.depth <= offsetSize);
12998 std::string caseName = "mip_copies_" + getFormatCaseName(format) + "_" + std::to_string(extent.width) + "x" + std::to_string(extent.height);
14993 srcImageExtent.height = srcImageSize.y;
14995 dstImageExtent.height = srcImageSize.y;
15643 params.mipLevels = deLog2Floor32(deMaxu32(defaultExtent.width, defaultExtent.height)) + 1u;
15752 params.mipLevels = deLog2Floor32(deMaxu32(defaultExtent.width, defaultExtent.height)) + 1u;
16354 int32_t imageHalfHeight = getExtent3D(params.src.image).height / 2;
16355 VkExtent3D halfImageExtent = {resolveExtent.width / 2, resolveExtent.height / 2, 1u};
16659 { resolveExtent.width + 10, resolveExtent.height, resolveExtent.depth },
16660 { resolveExtent.width, resolveExtent.height * 2, resolveExtent.depth },
16661 { resolveExtent.width, resolveExtent.height, resolveExtent.depth + 10 }
16673 testName << "src_" << srcImageSize.width << "_" << srcImageSize.height << "_" << srcImageSize.depth << "_" << getSampleCountCaseName(samples[samplesIndex]);
16687 testName << "dst_" << dstImageSize.width << "_" << dstImageSize.height << "_" << dstImageSize.depth << "_" << getSampleCountCaseName(samples[samplesIndex]);