Lines Matching defs:bits
629 // Stencil-only is stored in the first component. Stencil is always 8 bits.
640 const tcu::IVec4 bits = tcu::min(tcu::getTextureFormatBitDepth(buffer.getFormat()), tcu::IVec4(32));
645 if (bits[i] != 0)
646 maxValue[i] = static_cast<float>((deUint64(1) << (bits[i] - signBit)) - 1);
3187 // Stencil is always 8bits and packed.
3302 // Create level that is same component as stencil buffer (always 8-bits)
3905 const tcu::IVec4 bits = tcu::getTextureFormatMantissaBitDepth(format);
3906 threshold = tcu::Vec4(calculateFloatConversionError(bits.x()),
3907 calculateFloatConversionError(bits.y()),
3908 calculateFloatConversionError(bits.z()),
3909 calculateFloatConversionError(bits.w()));