Lines Matching defs:begin

1276 void RenderPassWrapper::begin (const DeviceInterface&	vk,
1317 void RenderPassWrapper::begin (const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRect2D& renderArea, const VkClearValue& clearValue, const VkSubpassContents contents) const
1319 begin(vk, commandBuffer, renderArea, 1u, &clearValue, contents);
1322 void RenderPassWrapper::begin (const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRect2D& renderArea, const tcu::Vec4& clearColor, const VkSubpassContents contents) const
1325 begin(vk, commandBuffer, renderArea, clearValue, contents);
1328 void RenderPassWrapper::begin(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRect2D& renderArea, const tcu::Vec4& clearColor, const float clearDepth, const deUint32 clearStencil, const VkSubpassContents contents) const
1335 begin(vk, commandBuffer, renderArea, 2, clearValues, contents);
1338 void RenderPassWrapper::begin (const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRect2D& renderArea, const VkSubpassContents contents) const
1340 begin(vk, commandBuffer, renderArea, 0u, DE_NULL, contents);
1344 void RenderPassWrapper::begin(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRect2D& renderArea, const tcu::UVec4& clearColor, const VkSubpassContents contents) const
1348 begin(vk, commandBuffer, renderArea, clearValue, contents);
2002 return std::find(deviceExtensions.begin(), deviceExtensions.end(), ext) != deviceExtensions.end();
2176 DE_ASSERT( de::contains(vertexInputStates.begin(), vertexInputStates.end(), dynState)
2177 || de::contains(preRastStates.begin(), preRastStates.end(), dynState)
2178 || de::contains(fragShaderStates.begin(), fragShaderStates.end(), dynState)
2179 || de::contains(fragOutputStates.begin(), fragOutputStates.end(), dynState));
2185 std::set_intersection(vertexInputStates.begin(), vertexInputStates.end(), dynamicStates.begin(), dynamicStates.end(), std::inserter(intersectedStates, intersectedStates.end()));
2188 std::set_intersection(preRastStates.begin(), preRastStates.end(), dynamicStates.begin(), dynamicStates.end(), std::inserter(intersectedStates, intersectedStates.end()));
2191 std::set_intersection(fragShaderStates.begin(), fragShaderStates.end(), dynamicStates.begin(), dynamicStates.end(), std::inserter(intersectedStates, intersectedStates.end()));
2194 std::set_intersection(fragOutputStates.begin(), fragOutputStates.end(), dynamicStates.begin(), dynamicStates.end(), std::inserter(intersectedStates, intersectedStates.end()));
2196 const std::vector<VkDynamicState> returnedStates (begin(intersectedStates), end(intersectedStates));
2599 std::vector<VkPipelineShaderStageCreateInfo>::iterator currStage = m_internalData->pipelineShaderStages.begin() + 1;
2810 auto currStage = m_internalData->pipelineShaderStages.begin();
3477 dynamicStates.erase(std::remove(dynamicStates.begin(), dynamicStates.end(), vk::VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT), dynamicStates.end());
3479 dynamicStates.erase(std::remove(dynamicStates.begin(), dynamicStates.end(), vk::VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT), dynamicStates.end());
3482 dynamicStates.erase(std::remove(dynamicStates.begin(), dynamicStates.end(), vk::VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT), dynamicStates.end());
3483 dynamicStates.erase(std::remove(dynamicStates.begin(), dynamicStates.end(), vk::VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT), dynamicStates.end());
3487 dynamicStates.erase(std::remove(dynamicStates.begin(), dynamicStates.end(), vk::VK_DYNAMIC_STATE_VERTEX_INPUT_EXT), dynamicStates.end());
3488 dynamicStates.erase(std::remove(dynamicStates.begin(), dynamicStates.end(), vk::VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT), dynamicStates.end());
3491 dynamicStates.erase(std::remove(dynamicStates.begin(), dynamicStates.end(), pointerToCreateInfo->pDynamicState->pDynamicStates[i]), dynamicStates.end());
3878 return std::find(m_internalData->shaderObjectDynamicStates.begin(), m_internalData->shaderObjectDynamicStates.end(), dynamicState) != m_internalData->shaderObjectDynamicStates.end();