Lines Matching defs:length
150 GLint length;
151 glGetShaderiv(shaders[i], GL_SHADER_SOURCE_LENGTH, &length);
152 if (length > 0)
154 std::vector<GLchar> source(length);
155 glGetShaderSource(shaders[i], length, NULL, &source[0]);
159 glGetShaderiv(shaders[i], GL_INFO_LOG_LENGTH, &length);
160 if (length > 0)
162 std::vector<GLchar> log(length);
163 glGetShaderInfoLog(shaders[i], length, NULL, &log[0]);
169 GLint length;
170 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &length);
171 if (length > 0)
173 std::vector<GLchar> log(length);
174 glGetProgramInfoLog(program, length, NULL, &log[0]);