Lines Matching refs:getError
131 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up texture objects");
141 GLU_EXPECT_NO_ERROR(gl.getError(),
152 GLU_EXPECT_NO_ERROR(gl.getError(),
161 GLU_EXPECT_NO_ERROR(gl.getError(),
170 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage2D() call failed for texture object dst_to_color_id");
179 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage3D9) call failed for texture object dst_to_depth_stencil_id");
187 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up framebuffer objects");
206 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up source framebuffer's attachments");
222 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up draw framebuffer's attachments");
247 GLU_EXPECT_NO_ERROR(gl.getError(), "glBlitFramebuffer() call failed.");
378 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() failed");
383 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() failed");
389 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed");
394 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenFramebuffers() failed");
398 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenVertexArrays() failed");
404 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindFramebuffer() call(s) failed");
425 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() failed for vertex shader of vs_id id");
440 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() failed for fragment shader of fs_id id");
458 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() failed for fragment shader of fs_depth_preview_id id");
469 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() failed");
472 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv() failed");
488 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader() failed");
495 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() failed");
498 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv() failed");
511 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetInternalformativ() failed");
520 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure texture storage for texture object to_src_id");
528 glw::GLenum error_code = gl.getError();
544 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure texture storage for texture object to_dst_id");
547 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set nearest minification filter for texture object to_dst_id");
550 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set nearest magnification filter for texture object to_dst_id");
555 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure draw framebuffer for depth data rendering");
567 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport() failed");
570 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnable(GL_DEPTH_TEST) failed");
573 GLU_EXPECT_NO_ERROR(gl.getError(), "gldepthFunc(GL_ALWAYS) failed");
576 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() for program object po_id failed");
579 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindVertexArray() failed");
582 GLU_EXPECT_NO_ERROR(gl.getError(), "glDrawArrays() failed");
590 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure FBOs for blitting");
602 GLU_EXPECT_NO_ERROR(gl.getError(), "glBlitFramebuffer() failed");
609 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() failed for program object po_depth_preview_id");
617 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up texcture storage for texture object to_dst_preview_id");
620 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri() failed for texture object to_dst_preview_id");
628 GLU_EXPECT_NO_ERROR(gl.getError(), "glFramebufferTexture2D() failed for depth preview pass");
634 GLU_EXPECT_NO_ERROR(gl.getError(), "glDrawArrays() failed for depth preview pass");
644 GLU_EXPECT_NO_ERROR(gl.getError(), "glFramebufferTexture2D() failed for depth data download pass");
654 GLU_EXPECT_NO_ERROR(gl.getError(), "glReadPixels() failed for depth data download pass");
784 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query GL_MAX_INTEGER_SAMPLES pname value");
795 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetInternalformativ() call failed.");
801 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up texture objects");
807 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexStorage2DMultisample() call failed for texture object src_to_id");
814 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexStorage2D() call failed for texture object dst_to_id");
818 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed");
824 GLU_EXPECT_NO_ERROR(gl.getError(), "Either of the glCreateShader() calls failed");
832 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up framebuffer objects");
838 GLU_EXPECT_NO_ERROR(gl.getError(), "glFramebufferTexture2D() call failed");
891 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader() call(s) failed.");
895 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call(s) failed.");
899 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call(s) failed.");
926 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() failed");
929 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv() failed");
939 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnable(GL_SAMPLE_MASK) call generated an unexpected error");
962 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport() call failed");
965 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed");
968 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1ui() call failed");
975 GLU_EXPECT_NO_ERROR(gl.getError(), "glClearBufferiv() call failed");
985 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1ui() call failed");
988 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform2f() call failed");
991 GLU_EXPECT_NO_ERROR(gl.getError(), "glSampleMaski() call failed.");
994 GLU_EXPECT_NO_ERROR(gl.getError(), "glDrawArrays() call failed.");
1003 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up framebuffer objects for the blitting operation");
1010 GLU_EXPECT_NO_ERROR(gl.getError(), "glClearBufferiv() call failed");
1026 GLU_EXPECT_NO_ERROR(gl.getError(), "glBlitFramebuffer() call failed.");
1030 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure the read framebuffer");
1041 GLU_EXPECT_NO_ERROR(gl.getError(), "glReadPixels() call failed");
1169 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up texture objects");
1175 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexStorage2D() call failed for GL_TEXTURE_2D texture target");
1182 GLU_EXPECT_NO_ERROR(gl.getError(),
1191 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up framebuffer objects");
1200 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up read framebuffer's attachments");
1206 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up draw framebuffer's attachments");
1230 glw::GLenum error_code = gl.getError();
1376 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() call failed");
1386 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers() call failed");
1396 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenFramebuffers() call failed");
1406 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTransformFeedbacks() call failed");
1416 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call failed for vs_draw_id");
1421 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call failed for vs_verify_id");
1426 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call failed for fs_draw_id");
1431 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed for po_draw_id");
1436 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed for po_verify_id");
1532 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure po_draw_id program object");
1538 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure po_verify_id program object");
1561 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a framebuffer object");
1579 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up zeroth color attachment");
1584 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnable(GL_SAMPLE_MASK) call generated an unexpected error");
1596 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to retrieve GL_MAX_SAMPLES value");
1620 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexStorage2DMultisample() call failed");
1644 GLU_EXPECT_NO_ERROR(gl.getError(), "clearBufferfv() call failed");
1689 GLU_EXPECT_NO_ERROR(gl.getError(), "Transform feedback failed");
1698 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBufferRange() call failed");
1706 GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer() call failed");
1729 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() call failed");
1743 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up zeroth color attachment");
1770 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() call failed");
1792 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed");
1795 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call failed");
1942 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() call failed");
1952 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers() call failed");
1962 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenFramebuffers() call failed");
1972 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTransformFeedbacks() call failed");
1982 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call failed for vs_draw_id");
1987 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call failed for vs_verify_id");
1992 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call failed for fs_draw_id");
1997 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed for po_draw_id");
2002 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed for po_verify_id");
2090 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure po_draw_id program object");
2096 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure po_verify_id program object");
2119 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a framebuffer object");
2137 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up zeroth color attachment");
2142 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnable(GL_SAMPLE_MASK) call generated an unexpected error");
2218 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetInternalformativ() failed");
2237 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() call failed");
2251 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up attachment");
2261 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexStorage2DMultisample() call failed");
2306 GLU_EXPECT_NO_ERROR(gl.getError(), "Transform feedback failed");
2311 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBuffer() call failed");
2319 GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer() call failed");
2353 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() call failed");
2375 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed");
2378 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call failed");
2485 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up 2D multisample array texture storage");
2495 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up 2D multisample texture storage");
2541 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a fragment shader");
2544 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query fragment shader's compile status");
2571 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a vertex shader");
2574 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query vertex shader's compile status");
2587 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a program object");
2593 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() call failed.");
2596 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv() call failed.");
2613 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
2617 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i() call(s) failed.");
2621 GLU_EXPECT_NO_ERROR(gl.getError(), "Rendering failed");
2644 GLU_EXPECT_NO_ERROR(gl.getError(), "glReadPixels() call failed");
2780 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a transform feedback object");
2787 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a buffer object");
2808 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up texture objects");
2814 GLU_EXPECT_NO_ERROR(gl.getError(),
2825 gl.getError(),
2841 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a fragment shader");
2844 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query fragment shader's compile status");
2877 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a vertex shader for 2D multisample texture case");
2880 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query 2D multisample texture vertex shader's compile status");
2916 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a vertex shader for 2D multisample array texture case");
2919 GLU_EXPECT_NO_ERROR(gl.getError(),
2976 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader() call(s) failed.");
2982 GLU_EXPECT_NO_ERROR(gl.getError(), "glTransformFeedbackVaryings() call failed.");
2988 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() call failed.");
2991 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv() call failed.");
3003 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferBase() call failed");
3006 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
3014 GLU_EXPECT_NO_ERROR(gl.getError(), "Rendering failed");
3025 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBufferRange() call failed");
3031 GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer() call failed");