Lines Matching defs:attachment
262 "Verifies that blitting a multi-sampled depth attachment to "
263 "a single-sampled depth attachment gives valid results")
701 "Verifies that blitting a multi-sampled integer attachment "
702 "to a single-sampled integer attachment gives valid results")
834 /* Set up draw FBO's color attachment. */
844 * as the color buffer's attachment uses GL_R16UI format.
1575 /* Attach the 2D multisample texture object to the framebuffer object's zeroth color attachment */
1579 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up zeroth color attachment");
1739 /* Attach the 2D multisample texture object to the framebuffer object's zeroth color attachment */
1743 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up zeroth color attachment");
2133 /* Attach the 2D multisample texture object to the framebuffer object's zeroth color attachment */
2137 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up zeroth color attachment");
2159 glw::GLenum attachment = 0;
2167 attachment = GL_COLOR_ATTACHMENT0;
2176 attachment = GL_COLOR_ATTACHMENT0;
2185 attachment = GL_COLOR_ATTACHMENT0;
2194 attachment = GL_DEPTH_ATTACHMENT;
2247 /* Attach the 2D multisample texture object to the framebuffer object's attachment */
2248 gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, attachment, GL_TEXTURE_2D_MULTISAMPLE,
2251 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up attachment");