Lines Matching refs:target

373 		GLenum		target			= GL_TEXTURE_2D;
377 glBindTexture(target, tex);
381 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
387 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
388 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
389 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
390 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
391 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
393 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
394 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
395 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
399 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
400 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
410 GLenum target = GL_TEXTURE_2D;
414 glBindTexture(target, tex);
417 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
419 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
425 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
426 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
427 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
428 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
429 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
431 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
432 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
433 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
437 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
438 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
448 GLenum target = GL_TEXTURE_2D;
452 glBindTexture(target, tex);
456 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
461 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
462 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
463 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
464 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
465 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
467 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
468 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
469 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
473 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
474 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
483 GLenum target = GL_TEXTURE_2D;
487 glBindTexture(target, tex);
490 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, tex_type, 0);
493 glTexSubImage2D(target, 0, 0, 0, csize, csize, GL_RGBA_INTEGER, tex_type, &pixels[0]);
497 glTexSubImage2D(target, 0, 22, 25, 2, 2, GL_RGBA_INTEGER, tex_type, data);
498 glTexSubImage2D(target, 0, 16, 10, 1, 1, GL_RGBA_INTEGER, tex_type, data + 0);
499 glTexSubImage2D(target, 0, 11, 2, 1, 1, GL_RGBA_INTEGER, tex_type, data + 1);
500 glTexSubImage2D(target, 0, 24, 13, 1, 1, GL_RGBA_INTEGER, tex_type, data + 2);
501 glTexSubImage2D(target, 0, 9, 14, 1, 1, GL_RGBA_INTEGER, tex_type, data + 3);
503 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
504 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
505 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
506 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
507 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
677 GLenum target = GL_TEXTURE_2D;
681 glBindTexture(target, tex);
684 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
687 glTexSubImage2D(target, 0, 0, 0, csize, csize, format, tex_type, &pixels[0]);
691 glGenerateMipmap(target);
696 glTexSubImage2D(target, 0, 22, 25, 2, 2, format, tex_type, data);
697 glTexSubImage2D(target, 0, 16, 10, 1, 1, format, tex_type, data + 0);
698 glTexSubImage2D(target, 0, 11, 2, 1, 1, format, tex_type, data + 4);
699 glTexSubImage2D(target, 0, 24, 13, 1, 1, format, tex_type, data + 8);
700 glTexSubImage2D(target, 0, 9, 14, 1, 1, format, tex_type, data + 12);
702 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
703 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
704 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
713 GLenum target = GL_TEXTURE_2D;
717 glBindTexture(target, tex);
721 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
727 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
728 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
729 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
730 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
731 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
733 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
734 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
735 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
739 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
740 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
744 glTexParameteri(target, GL_TEXTURE_BASE_LEVEL, 1);