Lines Matching defs:length
173 GLint length;
174 glGetShaderiv(shaders[i], GL_SHADER_SOURCE_LENGTH, &length);
175 if (length > 0)
177 std::vector<GLchar> source(length);
178 glGetShaderSource(shaders[i], length, NULL, &source[0]);
183 glGetShaderiv(shaders[i], GL_INFO_LOG_LENGTH, &length);
184 if (length > 0)
186 std::vector<GLchar> log(length);
187 glGetShaderInfoLog(shaders[i], length, NULL, &log[0]);
194 GLint length;
195 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &length);
196 if (length > 0)
198 std::vector<GLchar> log(length);
199 glGetProgramInfoLog(program, length, NULL, &log[0]);