Lines Matching defs:format

370 		GLenum		format			= GL_RGB;
381 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
387 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
388 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
389 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
390 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
391 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
407 GLenum format = GL_RG;
417 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
419 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
425 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
426 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
427 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
428 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
429 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
445 GLenum format = GL_RED;
456 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
461 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
462 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
463 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
464 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
465 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
547 GLenum format = Format();
556 glTexImage3D(GL_TEXTURE_2D_ARRAY, i, internal_format, size, size, slices, 0, format, GL_FLOAT, &pixels[0]);
562 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, format, GL_FLOAT, data);
563 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, format, GL_FLOAT, data + 0);
564 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, format, GL_FLOAT, data + 1);
565 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, format, GL_FLOAT, data + 2);
566 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 9, 14, data_slice, 1, 1, 1, format, GL_FLOAT, data + 3);
626 GLenum format = Format();
641 glTexImage2D(faces[j], i, internal_format, size, size, 0, format, GL_FLOAT, &pixels[0]);
649 Vec4* packedData = (format == GL_DEPTH_COMPONENT) ? &depthData : data;
653 glTexSubImage2D(faces[j], 0, 22, 25, 2, 2, format, GL_FLOAT, packedData);
654 glTexSubImage2D(faces[j], 0, 16, 10, 1, 1, format, GL_FLOAT, data + 0);
655 glTexSubImage2D(faces[j], 0, 11, 2, 1, 1, format, GL_FLOAT, data + 1);
656 glTexSubImage2D(faces[j], 0, 24, 13, 1, 1, format, GL_FLOAT, data + 2);
657 glTexSubImage2D(faces[j], 0, 9, 14, 1, 1, format, GL_FLOAT, data + 3);
674 GLenum format = Format();
684 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
687 glTexSubImage2D(target, 0, 0, 0, csize, csize, format, tex_type, &pixels[0]);
689 if (format != GL_DEPTH_COMPONENT)
696 glTexSubImage2D(target, 0, 22, 25, 2, 2, format, tex_type, data);
697 glTexSubImage2D(target, 0, 16, 10, 1, 1, format, tex_type, data + 0);
698 glTexSubImage2D(target, 0, 11, 2, 1, 1, format, tex_type, data + 4);
699 glTexSubImage2D(target, 0, 24, 13, 1, 1, format, tex_type, data + 8);
700 glTexSubImage2D(target, 0, 9, 14, 1, 1, format, tex_type, data + 12);
710 GLenum format = Format();
721 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
727 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
728 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
729 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
730 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
731 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);