Lines Matching refs:CheckIndexed
704 bool CheckIndexed(GLenum e, GLuint index, GLuint expected)
745 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))
747 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
749 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
760 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, m_buffer[0]))
762 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
764 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
771 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))
773 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
775 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
786 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, m_buffer[0]))
788 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, offset))
790 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 512))
797 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))
799 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
801 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
808 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))
810 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
812 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
819 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, 0, m_buffer[2]))
821 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, 0, 0))
823 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, 0, 0))
829 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, 5, m_buffer[3]))
831 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, 5, 0))
833 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, 5, 0))
839 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, 7, m_buffer[1]))
841 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, 7, offset * 8))
843 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, 7, 1000))
853 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))