Lines Matching defs:status
133 GLint status;
134 glGetProgramiv(program, GL_LINK_STATUS, &status);
136 if (status == GL_FALSE)
194 return status == GL_TRUE ? true : false;
247 bool status = true;
249 status = false;
251 status = false;
253 status = false;
255 if (!status)
261 return status;
308 bool status = true;
319 status = false;
324 if (!status)
329 //return status;
339 status = false;
344 if (!status)
349 //return status;
359 status = false;
364 if (!status)
369 //return status;
379 status = false;
384 if (!status)
389 //return status;
399 status = false;
404 if (!status)
409 //return status;
419 status = false;
424 if (!status)
429 //return status;
437 return status;
608 bool status = true;
612 status = false;
614 status = false;
616 status = false;
618 if (!status)
628 status = false;
630 status = false;
632 status = false;
634 if (!status)
641 return status;
686 bool status = true;
688 status = false;
690 status = false;
692 status = false;
694 status = false;
696 if (!status)
701 return status;
712 bool status = true;
714 status = false;
716 status = false;
718 if (!status)
723 return status;
1248 bool status = true;
1256 status = false;
1260 if (!status)
1318 bool status = true;
1327 status = false;
1334 if (!status)
2884 bool status = true;
2902 status = false;
2907 if (!status)
2966 bool status = true;
2983 status = false;
2988 if (!status)
3651 bool status = true;
3659 status = false;
3663 if (!status)
3730 bool status = true;
3738 status = false;
3742 if (!status)
4034 bool status = true;
4052 status = false;
4057 if (!status)
4122 bool status = true;
4140 status = false;
4145 if (!status)
4451 bool status = true;
4459 status = false;
4463 if (!status)
4531 bool status = true;
4539 status = false;
4543 if (!status)
5018 GLint status;
5019 glGetProgramiv(program, GL_LINK_STATUS, &status);
5021 return (status == GL_TRUE);
5926 bool status = true;
6006 status = false;
6018 status = false;
6063 status = false;
6075 status = false;
6079 if (status)
6286 bool status = true;
6333 status = false;
6353 status = false;
6357 if (!status)
6491 bool status = true;
6531 status = false;
6555 status = false;
6558 if (status)
7521 bool status = true;
7528 status = false;
7535 status = false;
7539 if (!status)
7773 bool status = true;
7785 status = false;
7792 status = false;
7808 status = false;
7820 status = false;
7825 if (!status)
8261 bool status = true;
8302 status = false;
8306 if (status)
8510 GLint status;
8511 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
8514 if (status == GL_TRUE)
8570 GLint status;
8571 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
8572 if (status == GL_FALSE)
8590 GLint status;
8591 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
8592 if (status == GL_FALSE)
8609 GLint status;
8610 glGetProgramiv(p, GL_LINK_STATUS, &status);
8613 if (status == GL_TRUE)