Lines Matching refs:unit
548 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access,
554 glGetIntegeri_v(GL_IMAGE_BINDING_NAME, unit, &i);
562 glGetIntegeri_v(GL_IMAGE_BINDING_LEVEL, unit, &i);
570 glGetIntegeri_v(GL_IMAGE_BINDING_LAYERED, unit, &i);
571 glGetBooleani_v(GL_IMAGE_BINDING_LAYERED, unit, &b);
579 glGetIntegeri_v(GL_IMAGE_BINDING_LAYER, unit, &i);
587 glGetIntegeri_v(GL_IMAGE_BINDING_ACCESS, unit, &i);
595 glGetIntegeri_v(GL_IMAGE_BINDING_FORMAT, unit, &i);
1122 GLuint unit = 2;
1130 glBindImageTexture(unit, texture, 0, GL_FALSE, 0, GL_WRITE_ONLY, internalformat);
1155 << ". Format is: " << FormatEnumToString(internalformat) << ". Unit is: " << unit
1250 GLuint unit = 0;
1256 glBindImageTexture(unit, texture, 0, GL_FALSE, 0, GL_WRITE_ONLY, internalformat);
1281 << ". Format is: " << FormatEnumToString(internalformat) << ". Unit is: " << unit
1406 GLuint unit = 1;
1422 glBindImageTexture(unit, texture, 0, GL_FALSE, 0, GL_READ_ONLY, internalformat);
1441 << ". Format is: " << FormatEnumToString(internalformat) << ". Unit is: " << unit
1547 GLuint unit = 1;
1561 glBindImageTexture(unit, texture, 0, GL_FALSE, 0, GL_READ_ONLY, internalformat);
1579 << ". Format is: " << FormatEnumToString(internalformat) << ". Unit is: " << unit
5137 << "BindImageTexture should generate INVALID_VALUE if <unit> is greater than or equal to the value of "