Lines Matching refs:fsh
5304 const GLuint fsh = glCreateShader(GL_FRAGMENT_SHADER);
5305 glShaderSource(fsh, 3, fsrc, NULL);
5306 glCompileShader(fsh);
5308 glGetShaderInfoLog(fsh, sizeof(log), NULL, log);
5312 glGetShaderiv(fsh, GL_COMPILE_STATUS, &status);
5313 glDeleteShader(fsh);
5368 const GLuint fsh = glCreateShader(GL_FRAGMENT_SHADER);
5369 glAttachShader(p, fsh);
5370 glDeleteShader(fsh);
5372 glShaderSource(fsh, 2, fssrc, NULL);
5373 glCompileShader(fsh);
5384 glGetShaderiv(fsh, GL_COMPILE_STATUS, &status);